Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
Viser 91–100 av 157 bidrag
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Oppdatering: 27. nov. 2023 @ 18.34

Version 1.4.8
-Fixed one of the custom mixer factions, lord wasn't getting killed off

Oppdatering: 27. nov. 2023 @ 12.10

Version 1.4.8
-Added the new custom mixer factions (requiring other mods, nothing new added to map)
-Removed the frontend ui files for better compatibility
-And instead added a script that will make the endgame settings visible
-Fixed Clan Skrat's lord, that faction is now properly playable

Oppdatering: 25. nov. 2023 @ 15.43

Version 1.4.7
-Updated for game version 4.1
-Adding a few missing hero/lords for Cult of Tsien Tsin
-Some invisible localisation changes

Oppdatering: 8. nov. 2023 @ 11.58

Version 1.4.6b
-Added faction_factionwide_recruitment_unit_exclusions_set_junctions, no idea what that is

Oppdatering: 8. nov. 2023 @ 11.55

Version 1.4.6a
-Ancillary restrictions for the new dwf and kho faction

Oppdatering: 4. nov. 2023 @ 15.24

Version 1.4.5
-Minor adjustment to lighting

Oppdatering: 28. okt. 2023 @ 4.33

Version 1.4.4
- Fixed some RORs for Tokmars/Avags and Sons of Ptra.

Oppdatering: 17. okt. 2023 @ 12.15

Version 1.4.3
- Fixed Labourfleet frontend

Oppdatering: 15. okt. 2023 @ 22.08

Version 1.4.2
- Made Spirits of Stromfel unplayable
- Changed name of the Labourfleet faction leader to "Abnagg Hellbeard" which is at least a canon character

Oppdatering: 11. okt. 2023 @ 3.43

Version 1.4.1
- Multiplayer now works, big thanks to Nertanef for trying some mad science
- Vanilla Immortal Empires is no longer accessible when the mod is enabled.