Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
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Update: 27 nov 2023 om 18:34

Version 1.4.8
-Fixed one of the custom mixer factions, lord wasn't getting killed off

Update: 27 nov 2023 om 12:10

Version 1.4.8
-Added the new custom mixer factions (requiring other mods, nothing new added to map)
-Removed the frontend ui files for better compatibility
-And instead added a script that will make the endgame settings visible
-Fixed Clan Skrat's lord, that faction is now properly playable

Update: 25 nov 2023 om 15:43

Version 1.4.7
-Updated for game version 4.1
-Adding a few missing hero/lords for Cult of Tsien Tsin
-Some invisible localisation changes

Update: 8 nov 2023 om 11:58

Version 1.4.6b
-Added faction_factionwide_recruitment_unit_exclusions_set_junctions, no idea what that is

Update: 8 nov 2023 om 11:55

Version 1.4.6a
-Ancillary restrictions for the new dwf and kho faction

Update: 4 nov 2023 om 15:24

Version 1.4.5
-Minor adjustment to lighting

Update: 28 okt 2023 om 4:33

Version 1.4.4
- Fixed some RORs for Tokmars/Avags and Sons of Ptra.

Update: 17 okt 2023 om 12:15

Version 1.4.3
- Fixed Labourfleet frontend

Update: 15 okt 2023 om 22:08

Version 1.4.2
- Made Spirits of Stromfel unplayable
- Changed name of the Labourfleet faction leader to "Abnagg Hellbeard" which is at least a canon character

Update: 11 okt 2023 om 3:43

Version 1.4.1
- Multiplayer now works, big thanks to Nertanef for trying some mad science
- Vanilla Immortal Empires is no longer accessible when the mod is enabled.