Garry's Mod
Perks System - Call of Duty Perks
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Обновление: 6 июл. 2023 г. в 4:36

- Made the popup icon position update properly

- Added the option to resize the popup icon

Обновление: 5 июл. 2023 г. в 13:07

- Fixed the turret hacking bind not updating the keybind properly

Обновление: 5 июл. 2023 г. в 2:29

- The last update did nothing because I'm an idiot

Обновление: 5 июл. 2023 г. в 2:26

I goofed it

Обновление: 5 июл. 2023 г. в 1:51

- Hardened can now deal damage to Hunter-Choppers and Gunships

It took some doing, but I managed to figure this one out

- Added two new settings

In the 'Miscellaneous' tab, there are two new settings: "Gunship balance mechanic" and "Gunship balance mechanic HP"
In a nutshell, they allow you to increase / decrease the HP of spawned Gunships. This is to offset the fact that, by default, they only have 100 HP.

This is to make the Hardened perk more balanced for those who want it.

Обновление: 4 июл. 2023 г. в 11:35

- Added a menu for spawning in with Perk-A-Colas

Обновление: 4 июл. 2023 г. в 1:06

- Armorer body looting no longer triggers if the player has max armor

Обновление: 3 июл. 2023 г. в 8:55

- Made Cold Blooded actually work (My bad)

Обновление: 3 июл. 2023 г. в 5:51

- Added a line of text at the top of the External perks menu to better inform the player

Обновление: 3 июл. 2023 г. в 5:44

- Added the Cold Blooded perk

Requires Arctic's "Combat Stims" addon. Permanently applies the "Cold Blooded" effect to the player. Located inside the new "External Perks" tab.