安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
[Perks System - Call of Duty Perks] lua/autorun/codperksengineerhacking.lua:249: bad argument #1 to 'upper' (string expected, got no value)
1. upper - [C]:-1
2. v - lua/autorun/codperksengineerhacking.lua:249
3. unknown - lua/includes/modules/hook.lua:102
Any addon that alters player movement speed might override the perk. However it's bugged and not properly resetting player speed right now.
I have an update in the works that includes a fix for the reset problem, but it's not finished yet.
lua/autorun/codperksgeneric.lua:96: attempt to index global 'Ply' (a nil value)
1. v - lua/autorun/codperksgeneric.lua:96
2. unknown - lua/includes/modules/hook.lua:102
This addon shouldn't have anything like that, so I have no idea what you're referring to.
Enable/Disable "Alternate Turret Position" in the CoD Settings menu.
Disable this mod cause it's causing that
So mod author I don't know what you have in here that's causing it
but better fix that issue cause I was doing a lot of disabling and it's this mod only causing it
1. SetCollisionGroup - [C]:-1
2. v - lua/autorun/codperksdamage.lua:172
3. unknown - lua/includes/modules/hook.lua:96
And Tactical Mask doesn't provide any damage resistance against JMod's gas-based weapons
(The radiation works just fine though!)
Up to you if you ever plan on fixing these things i guess
1. SetNWBool - [C]:-1
2. v - lua/autorun/codperksgeneric.lua:24
3. unknown - lua/includes/modules/hook.lua:96 (x7)
PS This mod is awesome.
Honestly I wouldn't know. This addon doesn't do anything to affect weapons, so it's possible you have some other addon causing conflicts.
Using the "Hide perk icons after spawning" option under settings will automatically hide the icons on the HUD.
Max HP/Armor would have to be the GitHub version, as I've not added in an option to change them in-game.
If you're referring to the Rollermine detonating in the second video, that's an addon called "Explosion Shake". However it's been removed from the workshop a long time ago, so unfortunately I can't give a link to it.
Here I gotchu bro I'll reward him for you
Do as you please.
@rycch
Go right ahead. You can find the source code on my GitHub page (comment below) if it'll make things any easier.
There's somewhat of a template for things like the icons, which perks the player has and how the halos are applied to entities.
If you're interested, you can look on my GitHub page [github.com] to see the code in its entirety.
I recommend looking at the Division version first. It's a lot cleaner than this one, so it might give a better idea as to how everything works.