Avorion
[2.5.2+] Xavorion: Combat AI
Visualizzazione di 1-10 elementi su 24
< 1  2  3 >
Aggiornamento: 16 dic 2024, 5:54
da LM13

- Fixed issue with Aggressive ignoring Formation Order Attack

Aggiornamento: 12 set 2024, 7:12
da LM13

- [Tweak] AI will use median weapon range more often
- [Tweak] AI will prefer to fight on Strategy View plane

Aggiornamento: 29 ago 2024, 14:15
da LM13

- [Tweak] Regroup Order is passed to Carrier Fighters in formation as Return to Hangars

Aggiornamento: 6 ago 2024, 6:52
da LM13

- Changed automatic Carrier orders to apply only to Armed fighters

Aggiornamento: 3 ago 2024, 12:44
da LM13

- Carrier fighters landing issue workaround

Aggiornamento: 1 lug 2024, 5:56
da LM13

- eXtended Faction Packs update

Aggiornamento: 22 giu 2024, 16:17
da LM13

- [2.5.2] Combat Rebalance Update

Aggiornamento: 8 giu 2024, 15:54
da LM13

- [BugFix] Player seated ship losing autopilot in Aggressive state

Aggiornamento: 8 mar 2024, 5:47
da LM13

- [BugFix] Self Defense prevents docking
- Docked ships will never engage in self defense

Aggiornamento: 29 feb 2024, 2:48
da LM13

- Fixed Carrier orders in RTS
- Fighters respect Attack and Regroup orders
- Sprint orders fighters to Defend their Carrier
- Move Attack preserves previous fighter orders
- Smart Attack & Aggression will correctly order fighters to attack
- Double-click on Stop order will issue Defend/Regroup for Fighters