Crystal Project

Crystal Project

Red Update
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更新于:2024 年 8 月 4 日 下午 8:30
作者:Sen

更新于:2023 年 6 月 1 日 下午 8:29

1.0.2
-Reverted the change to "Burn" status and made a new status: Crisped. "Crisped" works the same way as Warlock's other elemental Debuffs.

-Warlock's Elemental Debuffs have been nerfed a bit. Each one only has one effect instead of two, and the effect has been lowered from 15% to 10%.

Crisped - Physical Damage dealt reduced by 10%
Chill - Physical Damage recieved increased by 10%
Shock - Magical Damage dealt reduced by 10%
Soaked - Magical Damage recieved increased by 10%

Enhanced attacks still deal an additional 15% damage against the same type effect.

The intent is to double cast elemental spells for their debuffs as needed, ending with an elemental advantage do do more damage and keep the team safe.

更新于:2023 年 5 月 31 日 下午 6:44

1.0.1
-Swapped animatons between Warlock's Shock spell and Enhanced attack, I think they fit better.
-Reverted the change to Warlock's passive skill, as the MP regen might not be nessessary.

I have thought about and continue to think about replacing Warlock's Thunder spell for a Wind one, as it might fit better for a few reasons. However, there are very few wind spell animations available to use, that fit the look I'm going for. Meanwhile there's an animation for a lightning spell specifically for Warlock, implying that a Thunder spell may have been planned for the class at one point. I'll still consider fixing things up going forward, But i'll be leaving this class change as is for now. Have fun!

更新于:2023 年 5 月 29 日 下午 7:33

Changed how the Warlock works