Shadows of Forbidden Gods

Shadows of Forbidden Gods

Community Library
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更新于:2023 年 8 月 17 日 上午 9:23

- Pathfinding system now uses a list of delegates instead of a single delegate.
- Pathfinding functions now automatically add delegates for move types and safe move before calling mod hooks.
- Added `onPopulatingPathfindingDelegates` hook for Location and SocialGroup pathfinding, which allows mods to ad or remove delegates added by other mods.

NOTE: Dependent mods that make use of the functions modified will need to recompile before they can be used.
This currently effects 0 live mods that I know of.

更新于:2023 年 8 月 15 日 上午 9:37

- Implemented `onPopupHolyOrder_DisplayPageText` hook.
- Fixed and documented `onAgentIsRecruitable` hook.
- Implemented overrides for `isCommandable` for all base game UAENs, including Cordyceps' UAEN_Drone.

更新于:2023 年 8 月 13 日 下午 1:31

- Changed utility calculation for "Orcsish Raiding " by Orc Upstarts to derive from gold gained instead of devastation caused, as base-game challenge produces no devastation.
- Changed utility calculation for rest in orc camp, reducing base utility to 1..
- Added "gold" cheat which gives the specified amount of gold to the selected agent, or ruler.

更新于:2023 年 8 月 10 日 上午 11:44

- New shipwrecks, from this point forward, will not produce a null error in the agent UI after loading. This will not apply to shipwrecks that existed prior to this update. The error is only superficial, and has no gameplay impact.

更新于:2023 年 8 月 10 日 上午 10:15

- Fixed missing event outcomes after loading a saved game.

更新于:2023 年 8 月 7 日 上午 10:35

- Fixed duplicate key error that occurred if starting multiple games in a row without quitting to desktop between games.

更新于:2023 年 8 月 5 日 上午 4:24

- Agents using the Community Library's Universal Agent AI should now properly cancel their task of performing a challenge if the challenge is taken by another agent while they are on route.

更新于:2023 年 8 月 5 日 上午 3:55

The Community Library now contains Shipwrecks. These are an optional game-play feature that are disabled by default.

To enable them, change the option in Mod Configuration > Community Library > Configure.

Shipwrecks serve three purposes:
- They are a cool bit of immersion, that makes some naval actions feel more impactful.
- They can be recovered, at the cost of gold, as an alternative to the Orc Warlord's Commandeer Ships challenge.
- They also serve as a new type of ancient ruin. Shipwrecks currently only have 7 events attached to them, but more will be made over time, and any mod, dependent or otherwise, can safely include events for shipwrecks.

更新于:2023 年 7 月 26 日 上午 10:32

- Disabled log output line that had been left active during development.

更新于:2023 年 7 月 22 日 上午 3:57

The aim of this patch is to reduce errors arising from starting multiple new games without quitting to desktop in between.
- Changed hamronyID detection to prevent repeated patching.
- Removed obsolete (patched) detection for repeated path prevention.
- Fixed assignment to `data` over `core.data`