tModLoader

tModLoader

TerraGuardians Mod
Viser 21-30 af 88 forekomster
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Opdatering: 18. sep. 2024 kl. 15:53

Fixed a issue where when speaking with Alexander for the first time, both alternatives you had had the same text, beside different dialogue outcomes.
You can now ask companions to play Rock, Paper and Scissors with you.
=> Go in their dialogues, on the option "I just want to chat.", then click "Lets play a game." to find it.
=> Something terrible will happen if either you or the companion win more than 255 times.
Companions that can't be mounted on will no longer let you know that they can mount on your shoulders.
=> Yes, you can stop daydreaming now. Huh.
Companions are now able to jump slopes again.
Sardine's Bounty Board will now generate bounties correctly.
Companions will now jump whenever they're underwater, have less than half their breath bar left, and there's air pocket above them.

Opdatering: 9. aug. 2024 kl. 12:14

The mod will now correctly use the Draw Head hook for Draw Head, instead of Draw Body.

Opdatering: 9. aug. 2024 kl. 11:46

Fixed a incompatibility issue with Quentin's head sprite and MrPlagueRaces Mod.

Opdatering: 8. aug. 2024 kl. 19:17

The player character will no longer freak out when trying to speak to Fluffles while she's on their shoulder.
=> Also, the player character will no longer try to face Vladimir when being hugged while talking to him.
Quentin rearrives.
Fixed an error that could happen when Alexander tries to spawn while he's actually been met before.
=> That will also fix bugs related to his sleuthing action buffs.
Added the usage script for two of Betsy's weapons.
Fixed a issue where companions were unable to behave in combat when using specific types of weapons.

Opdatering: 8. aug. 2024 kl. 19:01

The player character will no longer freak out when trying to speak to Fluffles while she's on their shoulder.
=> Also, the player character will no longer try to face Vladimir when being hugged while talking to him.
Quentin rearrives.
Fixed an error that could happen when Alexander tries to spawn while he's actually been met before.
=> That will also fix bugs related to his sleuthing action buffs.
Added the usage script for two of Betsy's weapons.
Fixed a issue where companions were unable to behave in combat when using specific types of weapons.

Opdatering: 5. aug. 2024 kl. 11:38

Cinnamon will no longer show up when you disable mod companions.

Opdatering: 2. aug. 2024 kl. 17:59

Increased the chance of Alexander recruit npc appearing in his spawn biome.
Added a setting to disable shared health and mana increase items progress among companions of same type.
=> This option will no longer make health and mana increase items no longer have their progress shared among the same companion through your player saves.
=> That option will be effective as soon as you flip it on/off.
Also added a setting to disable share skills progress among companions of the same type.
Added a option to share Health and Mana items progress of your character with your companions.
=> When enabled, the companions will get health and mana increase based on the amount of health and mana increase items they used, regardless of how many of such they used.
=> That will not change how their health and mana bar will display their health and mana item usages progress.
Added a dialogue option to tell npcs if they may or may not visit you from time to time.
=> That's found on the talk about other things dialogue option.
=> Turning off the companion visiting will not prevent them from visiting you if you request through the companion interface.
Some companions will make comments regarding the current progress in the world.
Fixed Leopold's positioning when carried by Blue.
Vladimir should no longer still feel hungry even after you feed him 9999 Honeyfins.
Liebre can no longer drown.
The Follower distance is now correct.
=> Companion your character is mounted on, aswell as companions being carried by another will be ignored when checking formation distancing.
Follower companions now have better awareness on 1 tile gap platforms over lava.
Cinnamon rearrives.
You can no longer ask Fluffles to mount on the shoulder of your followers when she's not following you.
Companions you asked to no longer visit you will now correctly not visit your world from time to time.
Sardine's bounties will now spawn closer to the player.
=> Yeah, you no longer need to bulldozer your way to the find the target in said direction.
Celeste will no longer keep praying whenever Celestial Pillars are present in the world.
Changed how the Defense Rate calculation is done, to be based on equipments flat stats, instead of the result of many defense increase calculations.
=> That means mods like rpg mods will no longer contribute greatly with their defense rate when their defense stats is boosted higher.

Opdatering: 21. juni 2024 kl. 9:34

Starter companions will no longer have their inventory resetted when returning to the world they're starter at.

Opdatering: 19. juni 2024 kl. 20:31

Changed Liebre's Blessed Soul buff duration from 15 minutes to 7 in-game days.
Fixed Fluffles layering when haunting someone.
Added interface elements to let you know if your companions need certain items.
Added a hook to allow set a companion starter inventory.
=> By default, their starter inventory will give a Wooden Sword, 5 Lesser Healing Potions, a Copper Axe and Copper Pickaxe.
Fixed issue where Starter companions couldn't join your group or move in to your world.
Liebre can no longer be hurt by Lava and Fire Blocks.
Disabling collision of companions will no longer cause them to be unable to fall.
Wrath's Sub Attacks now got lower cooldowns.
=> That also means they'll use those attacks more frequently on his fight...
Fixed a bug where companions were always aiming above the target.
Liebre now requires only 5000 monsters killed, instead of 10000, to have his soul capacity full.
=> That means somewhat less grinding is required to fill him with souls.

Opdatering: 1. juni 2024 kl. 18:23

Fixed an issue that impossibilitated aiming companions attack when bond-merged with companion.