安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






for most they just always have there gun out glued to there chest and ofc fires when i click.
In the mod settings, there is a setting that allows changing that to a teleport instead.
Also wow, same typo mistakes XD
I plan on adding that in the future.
Storage terminal, just name wise, let me think that the mod doesn't know who the player character is.
would be nice to have that
Check Gaomon Companion mod in the part of adding a new skin to Blue.
https://github.com/nakano15/gaomonmod1dot4/blob/main/MainMod.cs#L23
https://github.com/nakano15/gaomonmod1dot4/tree/main/CustomSkins/Blue
For sprites, check the mod repository: https://github.com/nakano15/terraguardians
I believe that setting the skin id to 0 is the same as setting as the default body sprite.