Wildermyth
Strange Callings
Exibindo entradas 1–8 de 8
Atualização: 6/jun./2023 às 19:12

v0.8
Fixed a bug with Wind in a Bottle where choosing the second hero could result in the wrong hero getting the theme.
Added death handling to Wing in a Bottle.

Atualização: 4/mai./2023 às 12:54

v0.7
Updated the active star mote abilities to display the number of star motes (uses) in the corner of the button.

Atualização: 28/abr./2023 às 17:35

v0.6
Fixed the 'staggered' status effect.
Added a mortal choice event for cogsmiths.

Atualização: 26/abr./2023 às 19:27

v0.5
Reduced DEE-K01's overall health by 1.

Atualização: 26/abr./2023 às 1:01

v0.4
Slightly increased DEE-K01 taunt range.
Removed "Potent Interfusion" Artificer ability and added "Recycle": If the artificer is interfused with DEE-K01 when it is destroyed, it refunds the deployment (DEE-K01 can be deployed again).
"Reflect Damage": Fixed a bug where the ability could cause a crash. Reduced the reflected damage to 1/3 instead of 1/2 incoming damage.

Atualização: 25/abr./2023 às 1:13

v0.3
Glimmerstep: Improved visuals.
Illuminate: Fixed problem where it wasn't applying the debuff.
Star's Fury: Improved visuals and implementation. Fixed problem where the buff wasn't showing up when mousing over the hero. Reduced damage bonus to 1.
Star Surge: Reduced star mote cost to 1. Fixed problem where the damage was being multiplied by the number of enemies hit.

Atualização: 23/abr./2023 às 0:43

v0.2 Bug fix: Eclipse now properly applies its debuff

Atualização: 22/abr./2023 às 0:48

v0.1 - Initial Testing