Wildermyth
Strange Callings
Affichage des entrées 1-8 sur 8
Mis à jour le : 6 juin 2023 à 19h12

v0.8
Fixed a bug with Wind in a Bottle where choosing the second hero could result in the wrong hero getting the theme.
Added death handling to Wing in a Bottle.

Mis à jour le : 4 mai 2023 à 12h54

v0.7
Updated the active star mote abilities to display the number of star motes (uses) in the corner of the button.

Mis à jour le : 28 avr. 2023 à 17h35

v0.6
Fixed the 'staggered' status effect.
Added a mortal choice event for cogsmiths.

Mis à jour le : 26 avr. 2023 à 19h27

v0.5
Reduced DEE-K01's overall health by 1.

Mis à jour le : 26 avr. 2023 à 1h01

v0.4
Slightly increased DEE-K01 taunt range.
Removed "Potent Interfusion" Artificer ability and added "Recycle": If the artificer is interfused with DEE-K01 when it is destroyed, it refunds the deployment (DEE-K01 can be deployed again).
"Reflect Damage": Fixed a bug where the ability could cause a crash. Reduced the reflected damage to 1/3 instead of 1/2 incoming damage.

Mis à jour le : 25 avr. 2023 à 1h13

v0.3
Glimmerstep: Improved visuals.
Illuminate: Fixed problem where it wasn't applying the debuff.
Star's Fury: Improved visuals and implementation. Fixed problem where the buff wasn't showing up when mousing over the hero. Reduced damage bonus to 1.
Star Surge: Reduced star mote cost to 1. Fixed problem where the damage was being multiplied by the number of enemies hit.

Mis à jour le : 23 avr. 2023 à 0h43

v0.2 Bug fix: Eclipse now properly applies its debuff

Mis à jour le : 22 avr. 2023 à 0h48

v0.1 - Initial Testing