Wildermyth
Strange Callings
Mostrando 1-8 de 8 aportaciones
Actualización: 6 JUN 2023 a las 7:12 p. m.

v0.8
Fixed a bug with Wind in a Bottle where choosing the second hero could result in the wrong hero getting the theme.
Added death handling to Wing in a Bottle.

Actualización: 4 MAY 2023 a las 12:54 p. m.

v0.7
Updated the active star mote abilities to display the number of star motes (uses) in the corner of the button.

Actualización: 28 ABR 2023 a las 5:35 p. m.

v0.6
Fixed the 'staggered' status effect.
Added a mortal choice event for cogsmiths.

Actualización: 26 ABR 2023 a las 7:27 p. m.

v0.5
Reduced DEE-K01's overall health by 1.

Actualización: 26 ABR 2023 a las 1:01 a. m.

v0.4
Slightly increased DEE-K01 taunt range.
Removed "Potent Interfusion" Artificer ability and added "Recycle": If the artificer is interfused with DEE-K01 when it is destroyed, it refunds the deployment (DEE-K01 can be deployed again).
"Reflect Damage": Fixed a bug where the ability could cause a crash. Reduced the reflected damage to 1/3 instead of 1/2 incoming damage.

Actualización: 25 ABR 2023 a las 1:13 a. m.

v0.3
Glimmerstep: Improved visuals.
Illuminate: Fixed problem where it wasn't applying the debuff.
Star's Fury: Improved visuals and implementation. Fixed problem where the buff wasn't showing up when mousing over the hero. Reduced damage bonus to 1.
Star Surge: Reduced star mote cost to 1. Fixed problem where the damage was being multiplied by the number of enemies hit.

Actualización: 23 ABR 2023 a las 12:43 a. m.

v0.2 Bug fix: Eclipse now properly applies its debuff

Actualización: 22 ABR 2023 a las 12:48 a. m.

v0.1 - Initial Testing