Garry's Mod
Raptor paddock from Jurassic world (day & night)
Mostrando 1-10 de 50 aportaciones
< 1  2  3  4  5 >
Actualización: 14 OCT a las 3:35
por Echo

-Removed prop fade temporarily as it doesn't seem to function correctly.
-The sea now reflects the 3D skybox ($reflect3dskybox)

Actualización: 14 SEP a las 17:03
por Echo

-Changed the catwalk's model properties so it makes metal grate sounds

Actualización: 12 SEP a las 6:03
por Echo

-Added actual soundscapes for ambience instead of ambient_generic entities.
-Changed the "tv" sound.
-Added npc clips to handrails so the auto nodegraph doesn't create horrible looking mess of jump links. The custom made nodegraph is still included even though I tried everything to make it work. Garry's mod says nope to it. Can someone please tell me how to correctly pack custom ain files to a bsp?

Actualización: 8 ABR a las 9:44
por Echo

-Small bug fixes

Actualización: 7 ABR a las 10:46
por Echo

-Some props overhauled
-Removed unecessary polygons from the grating, replaced with trasparent textures
-Material improvement test

Actualización: 16 DIC 2024 a las 5:22
por Echo

-Lights can now be turned off in the night version with 3 different buttons. 2 of them are in the separate building and one is in the sideroom of the paddock.

-Replaced some props around the map.
-Metal grating texture no longer looks old and worn

Actualización: 17 OCT 2024 a las 11:17
por Echo

-Added lod to some merged props
-Removed some unecessary props that were inside bushes

Actualización: 2 OCT 2024 a las 5:56
por Echo

-ai nodes improvement test

Actualización: 1 OCT 2024 a las 6:14
por Echo

-Potentially improved the ai nodes (test)

Actualización: 27 AGO 2024 a las 3:59
por Echo

-Greatly improved foliage shading, most noticeable on the day version
-Fixed missing button model