Garry's Mod
Raptor paddock from Jurassic world (day & night)
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Actualizare: 14 oct. @ 3:35
de Echo

-Removed prop fade temporarily as it doesn't seem to function correctly.
-The sea now reflects the 3D skybox ($reflect3dskybox)

Actualizare: 14 sept. @ 17:03
de Echo

-Changed the catwalk's model properties so it makes metal grate sounds

Actualizare: 12 sept. @ 6:03
de Echo

-Added actual soundscapes for ambience instead of ambient_generic entities.
-Changed the "tv" sound.
-Added npc clips to handrails so the auto nodegraph doesn't create horrible looking mess of jump links. The custom made nodegraph is still included even though I tried everything to make it work. Garry's mod says nope to it. Can someone please tell me how to correctly pack custom ain files to a bsp?

Actualizare: 8 apr. @ 9:44
de Echo

-Small bug fixes

Actualizare: 7 apr. @ 10:46
de Echo

-Some props overhauled
-Removed unecessary polygons from the grating, replaced with trasparent textures
-Material improvement test

Actualizare: 16 dec. 2024 @ 5:22
de Echo

-Lights can now be turned off in the night version with 3 different buttons. 2 of them are in the separate building and one is in the sideroom of the paddock.

-Replaced some props around the map.
-Metal grating texture no longer looks old and worn

Actualizare: 17 oct. 2024 @ 11:17
de Echo

-Added lod to some merged props
-Removed some unecessary props that were inside bushes

Actualizare: 2 oct. 2024 @ 5:56
de Echo

-ai nodes improvement test

Actualizare: 1 oct. 2024 @ 6:14
de Echo

-Potentially improved the ai nodes (test)

Actualizare: 27 aug. 2024 @ 3:59
de Echo

-Greatly improved foliage shading, most noticeable on the day version
-Fixed missing button model