Garry's Mod

Garry's Mod

Raptor paddock from Jurassic world (day & night)
Viser 1–10 av 50 bidrag
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Oppdatering: 14. okt. @ 3.35
av Echo

-Removed prop fade temporarily as it doesn't seem to function correctly.
-The sea now reflects the 3D skybox ($reflect3dskybox)

Oppdatering: 14. sep. @ 17.03
av Echo

-Changed the catwalk's model properties so it makes metal grate sounds

Oppdatering: 12. sep. @ 6.03
av Echo

-Added actual soundscapes for ambience instead of ambient_generic entities.
-Changed the "tv" sound.
-Added npc clips to handrails so the auto nodegraph doesn't create horrible looking mess of jump links. The custom made nodegraph is still included even though I tried everything to make it work. Garry's mod says nope to it. Can someone please tell me how to correctly pack custom ain files to a bsp?

Oppdatering: 8. apr. @ 9.44
av Echo

-Small bug fixes

Oppdatering: 7. apr. @ 10.46
av Echo

-Some props overhauled
-Removed unecessary polygons from the grating, replaced with trasparent textures
-Material improvement test

Oppdatering: 16. des. 2024 @ 5.22
av Echo

-Lights can now be turned off in the night version with 3 different buttons. 2 of them are in the separate building and one is in the sideroom of the paddock.

-Replaced some props around the map.
-Metal grating texture no longer looks old and worn

Oppdatering: 17. okt. 2024 @ 11.17
av Echo

-Added lod to some merged props
-Removed some unecessary props that were inside bushes

Oppdatering: 2. okt. 2024 @ 5.56
av Echo

-ai nodes improvement test

Oppdatering: 1. okt. 2024 @ 6.14
av Echo

-Potentially improved the ai nodes (test)

Oppdatering: 27. aug. 2024 @ 3.59
av Echo

-Greatly improved foliage shading, most noticeable on the day version
-Fixed missing button model