Stranded: Alien Dawn

Stranded: Alien Dawn

Beyond Stranded
Mostrando 11-20 de 30 aportaciones
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Actualización: 12 MAR 2023 a las 6:46 p. m.

- Fixed Sleep Training event
- Distributed the building inside their own research

Actualización: 12 MAR 2023 a las 9:11 a. m.

- Removing our custom moon as it seems useless, our events to trigger survivors do not care about the map population limit and will keep incremementing above it.
- Disabling steam comments, It is impossible to keep bug reports organized in steam's interface, from now on all support will be given in our discord instead.
- Tweaked Activity colors.
- From now on new content will be developed in another mod called Beyond Stranded - Dev and after the features are stable they'll be transfered into the main mod Beyond Stranded.

Actualización: 11 MAR 2023 a las 6:15 p. m.

- Fixed all the expeditions, let us know in discord if anything is still bugged.

Actualización: 11 MAR 2023 a las 12:42 p. m.

- Added permanent expedition to go and look for survivors, chance to get 2 different events in it with their own different results.
- Another attempt at balancing the auto join chance.
- Attempt at fixing the abandoned building re-triggering infinitely.

Actualización: 11 MAR 2023 a las 8:31 a. m.

- Re-Added the Ritualistic Stool (Had to break my head to figure out the blender setup for this one)
- Added Hexcorp Chair
- Fixed FOV systems sometimes causing camera to spin on game start
- Testing new numbers on survivor events

Actualización: 10 MAR 2023 a las 12:01 p. m.

- FOV system re-enabled

Actualización: 10 MAR 2023 a las 8:15 a. m.

- Added Schedule Task : Maintenance : This will allow your survivors to only build, repair, upgrade and carry tasks.
- Added Schedule Task : Cook : This will allow your survivors to only cook and carry tasks.
- Added Schedule Task : Tailor : This will allow your survivor to only tailor and carry tasks.
- FOV is not working after last update
- Adjusted Xavier's portraits
- Adjusted Xiao's portraits
- Adjusted Maeva's portraits
- Added Breakthrough expedition for acquiring Carbon Armor
- Added Bio-Engineered Efficiency trait
- Added PTSD Trait
- Added Expert Builder trait
- Added Shortness of Breath Trait
- Added Fast Woodcutter trait
- Added character Caleb O’Malley
- Added character Lyreith Morningstar
- Added character Jason O'Malley
- Added character Joe Jenkins
- Added concrete stockpile (Temporary model)
- Added carbon stockpile (Temporary model)

Actualización: 8 MAR 2023 a las 8:54 p. m.

- added option to disable debuff when rejecting new survivors
- added debug option to be able to get error messages in a normal playthrough
- attempt to fix waves in mid game getting too crazy
- fixed the survivor events not triggering as time goes by
- fixed some typos

Actualización: 7 MAR 2023 a las 10:26 a. m.

Another Fix

Actualización: 7 MAR 2023 a las 10:13 a. m.

Quick Fix - Coding issue