Garry's Mod

Garry's Mod

Realistic Fragmentation System
35 sonuçtan 11 ile 20 arası gösteriliyor
< 1  2  3  4 >
Güncelleme: 11 Oca @ 5:51

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

Güncelleme: 10 Oca @ 3:45

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

Güncelleme: 10 Oca @ 1:16

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

Güncelleme: 5 Oca @ 9:15

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

Güncelleme: 18 Şub 2024 @ 4:26

-fixed some stuff

Güncelleme: 23 Şub 2023 @ 12:09

- small fix

Güncelleme: 23 Şub 2023 @ 5:22

umm where is my update?

Güncelleme: 23 Şub 2023 @ 5:16

- fixes in code
- changed conVar sv_rfs_multiplier to cl_rfs_sound_multiplier

Güncelleme: 22 Şub 2023 @ 5:29

- multiplayer fixes

Güncelleme: 18 Şub 2023 @ 3:29

- better DWRrv3 support
- better multiplayer support