Garry's Mod

Garry's Mod

Realistic Fragmentation System
Menampilkan11-20 dari 35 kiriman
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Pembaruan: 11 Jan @ 5:51am

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

Pembaruan: 10 Jan @ 3:45am

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

Pembaruan: 10 Jan @ 1:16am

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

Pembaruan: 5 Jan @ 9:15am

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

Pembaruan: 18 Feb 2024 @ 4:26am

-fixed some stuff

Pembaruan: 23 Feb 2023 @ 12:09pm

- small fix

Pembaruan: 23 Feb 2023 @ 5:22am

umm where is my update?

Pembaruan: 23 Feb 2023 @ 5:16am

- fixes in code
- changed conVar sv_rfs_multiplier to cl_rfs_sound_multiplier

Pembaruan: 22 Feb 2023 @ 5:29am

- multiplayer fixes

Pembaruan: 18 Feb 2023 @ 3:29am

- better DWRrv3 support
- better multiplayer support