Garry's Mod

Garry's Mod

[Fallout Resurgence] Salem
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更新于:2023 年 3 月 11 日 下午 5:03

Nodegraph attempt #4052, Kill me please.
I sacrificed a goat and my first born amongst other dark rituals to the Hammer editor to get this update out, if the nodegraph is still scuffed... damn.

更新于:2023 年 2 月 24 日 下午 1:58

Readded the actual contents of the map, feel free to point and laugh at me I deserve it.

更新于:2023 年 2 月 22 日 上午 10:16

Fixed a few texture issues.

更新于:2023 年 2 月 20 日 下午 9:54

Added a few Easter Eggs.
Added additional pathing out of trench area.
Updated Nav-Mesh. Fix a few lighting errors.
Adjusted some displacements to avoid gaps.
Fixed that damned radio.
Removed my sanity via Node-Graph work.

更新于:2023 年 2 月 15 日 下午 4:36

A few geometry fixes.
Added soundscape.
Added radios with a array of sounds.
Lighting changes.
Node Graph updates (Hope this actually works this time, spent hours on this)

更新于:2023 年 2 月 11 日 下午 3:11

Fixed nodegraph
(This is the first iteration of a nodegraph into the map so let me know how things go)

更新于:2023 年 2 月 10 日 下午 9:01

Added Credits and fixed, yet more leaks I probably caused.

更新于:2023 年 2 月 10 日 下午 8:05

Fixed some leaks because I'm duuuuuumb

更新于:2023 年 2 月 10 日 下午 7:20


- Renamed map .bsp file to detatch from Resurgence gamemode.
- Added credits to open building areas.
- Added entry and exit teleporters to shack.
- Increased map height.
- Removed player clip on roofs.
- Added Roofs to buildings lacking them.
- Removed clips prevented flight across map.
- Changed proper material properties to reflect their proper materials.

更新于:2023 年 2 月 7 日 下午 1:34

Initial addon creation.