RimWorld
Big and Small - Framework
目前顯示第 61-70 項,共 434 項
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更新:8 月 10 日 @ 下午 1:58

[Auto-generated text]: Update on 8/10/2025 10:58:13 PM.

更新:8 月 10 日 @ 上午 10:32

[Auto-generated text]: Update on 8/10/2025 7:31:56 PM.

更新:8 月 7 日 @ 下午 12:32

Added system for applying hediffs based on gene combinations.

E.g. Acid + Claws = Acid Claw Hediff.

Bugfix: Dead or deathresting pawns will no longer produce things from production genes.

更新:8 月 5 日 @ 上午 11:08

[Auto-generated text]: Update on 8/5/2025 8:08:36 PM.

更新:8 月 4 日 @ 下午 1:47

[Auto-generated text]: Update on 8/4/2025 10:47:49 PM.

更新:8 月 4 日 @ 下午 1:38

Better exception handling + sapient animals stuff. Transferring tabs now supported.

更新:8 月 4 日 @ 上午 10:58

[Auto-generated text]: Update on 8/4/2025 7:58:04 PM.

更新:8 月 4 日 @ 上午 10:25

Some more null testing and checks for pilotable pawns.

Also, spawning a pilotable pawn without a pilot should now try to generate one on the fly. If possible.

更新:8 月 3 日 @ 上午 10:23

[Auto-generated text]: Update on 8/3/2025 7:23:41 PM.

更新:7 月 30 日 @ 下午 1:37

Fixed Enablind Sapient Mechs sometimes making mechanoids fail to generate due to the game trying to injure the added Waist part (for wearing a shield belt)

Despite being conceptual it lacks the tag saying it can't have scars...

Fixed by giving them an inorganic waist def instead.