RimWorld
Big and Small - Framework
Se afișează 211-220 din 434 intrări
< 1 ... 20  21  22  23  24 ... 44 >
Actualizare: 22 aug. 2024 @ 9:04

[Auto-generated text]: Update on 8/22/2024 6:03:52 PM.

Actualizare: 11 aug. 2024 @ 1:17

Update on 8/11/2024 10:17:19 AM.

Fixed an error where pilotable pawns could spawn without their hediff. Added some null checks in places.

Actualizare: 6 aug. 2024 @ 1:25

[Auto-generated text]: Update on 8/6/2024 10:24:57 AM.

Actualizare: 6 aug. 2024 @ 0:47

[Auto-generated text]: Update on 8/6/2024 9:47:43 AM.

Actualizare: 3 aug. 2024 @ 7:09

Update on 8/3/2024 4:09:28 PM.

Updated the werewolf snoot. It is now have a custom head instead of just a snoot.

Actualizare: 2 aug. 2024 @ 23:12

Update on 8/3/2024 8:12:49 AM.

Removed leftover DefOf that is no longer needed.

Actualizare: 2 aug. 2024 @ 13:58

Update on 8/2/2024 10:57:54 PM.

Made the Facial Animation Disabler a bit more generic by setting it via ModExtension. Removed the pathes from my xenotypes by simply having the genes disable facial animations if required.

Actualizare: 2 aug. 2024 @ 13:42

Update on 8/2/2024 10:42:48 PM.

Removed the old FA-disabling genes. Nals changed their framework a ton and they simply don't work unless I completely rewrite that behaviour.

Actualizare: 2 aug. 2024 @ 11:22

Update on 8/2/2024 8:22:07 PM.

Added new Facial Animation disabling Gene based on Nals Xenotype new code for Xenotypes.

Actualizare: 31 iul. 2024 @ 23:53

Update on 8/1/2024 8:52:52 AM.

Fixed some issues related to Anomalous Power
* ...such as it sometimes killing pawns during surgery.
* ...and soul Siphon giving as much power for killing animals as humans.