RimWorld
Big and Small - Framework
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Aktualizacja: 12 października o godz. 2:41
twórca: RedMattis

Framework support in Auto-Combat for use with VEF abilities during the Auto-Combat jobs.

Aktualizacja: 9 października o godz. 14:40
twórca: RedMattis

Changed targeting logic for SprayLiquid so it takes clusters projectiles with their own explosion radius into account. Mostly to make Auto Combat a bit less friendly-fire prone

Aktualizacja: 9 października o godz. 5:00
twórca: RedMattis

Improved the built-in auto-combat. Now has a "full AI" mode that makes them bash down doors and everything to kill foes.

Buttons for are toggled in the setting menu.

Also removed the auto-conversion to HAR races when HAR is active. Erdelf told me it won't be needed anymore.

Aktualizacja: 7 października o godz. 5:47
twórca: RedMattis

Added more norse names to the norse name generator

Aktualizacja: 7 października o godz. 5:11
twórca: RedMattis

Optimization for diet patches (Thanks Zera)
Various fixes and cleanup related to piloted/engulfing/parasiting etc. pawns
For example:
- Parasiting/piloting pawns can now eject from downed characters
- Downed foes who were parasited trigger the story-teller-based death-on-downed less often than usual. Also they get stunned when leaved.

Cleaned up a bunch of old cold and fixed some edge cases. Including one rendering issue.
Fixed a race-condition kind of case situation I suspect was the cause of sudden death on injured giants, and them sometimes shrinking down

Aktualizacja: 22 września o godz. 15:12
twórca: RedMattis

Added some more checks to make sure forced temporary bodies (like werewolf forms) don't get replaced quite so easily.

Also made trait removal from filter trigger trait-removed events.

Not sure if there was a reason I avoided that before...

Aktualizacja: 22 września o godz. 11:11
twórca: RedMattis

More and better auto combat setting in the mod menu for those who enable it.

Aktualizacja: 21 września o godz. 11:28
twórca: RedMattis

Small update to make stuff that compensates for natural hunger fall use the category method which is more frequently patched into. (cached ofc.)

Aktualizacja: 21 września o godz. 8:48
twórca: RedMattis

Framework stuff for robot charging, default graphics, and so on.

Aktualizacja: 20 września o godz. 14:31
twórca: RedMattis

Commented out the robot recharger setup etc. which would have been loaded in when used with Simply Robots

It works fine, but it needs proper graphics before it is ready for prime-time.