Total War: WARHAMMER III

Total War: WARHAMMER III

ULTIMATE LIGHTING 2.0 (UPDATED for 7.0)
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Uppdatering: 3 maj, 2024 @ 15:32

-Updated for hotfix 5.01

-Corrected excessive bloom on Chaos corruption

-Created variations for all types of corruptions in Darkland

Uppdatering: 3 maj, 2024 @ 7:38

Uppdatering: 3 maj, 2024 @ 5:08

Minor adjustment to Chaos Wastelands

Uppdatering: 2 maj, 2024 @ 15:01

Uppdatering: 1 maj, 2024 @ 13:06

-UPDATED FOR 5.0

-Undivided now has its own corruption and it will not use monogod colors anymore.

-Changed all monogod corruptions to be more dramatic with realms skyboxes and terrain effects.

-Created Undivided corruption for all maps.

-All corruptions now have more pronounced terrain effects.

-Vampire nights now have a 30% chance to load green night with Morrslieb.

-Improved visibility in most underground maps.

-Minor changes and fixes.

Uppdatering: 20 apr, 2024 @ 12:15

Fixed broken fog on Imrik swamp quest battle

Uppdatering: 10 apr, 2024 @ 13:07

Update for patch 4.7

Uppdatering: 1 apr, 2024 @ 12:42

Uppdatering: 1 apr, 2024 @ 9:11

Uppdatering: 1 apr, 2024 @ 6:49

Update:

Tuned the Screen Space Global Illumination and the lighting overall.

As a resutl, the lighting should be improved and darker areas (such as night, corruption, etc.) should be more bright and clear now.

Remember that lighitng must be set to "high" in the graphic options to enable the SSGI.