Total War: WARHAMMER III

Total War: WARHAMMER III

ULTIMATE LIGHTING 2.0 (UPDATED for 7.0)
Näytetään 21–30 / 84
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Päivitys: 3.5.2024 klo 15.32
tekijältä Mazisky

-Updated for hotfix 5.01

-Corrected excessive bloom on Chaos corruption

-Created variations for all types of corruptions in Darkland

Päivitys: 3.5.2024 klo 7.38
tekijältä Mazisky

Päivitys: 3.5.2024 klo 5.08
tekijältä Mazisky

Minor adjustment to Chaos Wastelands

Päivitys: 2.5.2024 klo 15.01
tekijältä Mazisky

Päivitys: 1.5.2024 klo 13.06
tekijältä Mazisky

-UPDATED FOR 5.0

-Undivided now has its own corruption and it will not use monogod colors anymore.

-Changed all monogod corruptions to be more dramatic with realms skyboxes and terrain effects.

-Created Undivided corruption for all maps.

-All corruptions now have more pronounced terrain effects.

-Vampire nights now have a 30% chance to load green night with Morrslieb.

-Improved visibility in most underground maps.

-Minor changes and fixes.

Päivitys: 20.4.2024 klo 12.15
tekijältä Mazisky

Fixed broken fog on Imrik swamp quest battle

Päivitys: 10.4.2024 klo 13.07
tekijältä Mazisky

Update for patch 4.7

Päivitys: 1.4.2024 klo 12.42
tekijältä Mazisky

Päivitys: 1.4.2024 klo 9.11
tekijältä Mazisky

Päivitys: 1.4.2024 klo 6.49
tekijältä Mazisky

Update:

Tuned the Screen Space Global Illumination and the lighting overall.

As a resutl, the lighting should be improved and darker areas (such as night, corruption, etc.) should be more bright and clear now.

Remember that lighitng must be set to "high" in the graphic options to enable the SSGI.