Arma 3
KJW's Imposters
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Update: Oct 21, 2024 @ 3:07pm
by KJW

- Bugfix for UAV AI being processed

Update: Oct 9, 2024 @ 6:09pm
by KJW

- Fixed enabling/disabling the mod. Meant to do this a while ago, never got around to it.

If the covert bar will not disappear, the fault is with KAT Medical. They have broken a key piece of ACE API. I have submitted a pull request to fix it.

Update: Sep 5, 2024 @ 9:38am
by KJW

- Fixed RF Pickup compat
- Added skip variable for units

Update: Aug 5, 2024 @ 7:35am
by KJW

- Expand backpack config collection to cover more edge cases

Update: Jul 22, 2024 @ 8:23am
by KJW

- FIx backpacks being skipped in config collection resulting in them all being overt

Update: Jun 22, 2024 @ 10:44am
by KJW

- Vehicle check in previous patchnotes was using player's vehicle instead of processed unit's vehicle, causing all local units to be undercover if player was undercover due to vehicle
- Tweaked civilian vehicle disguises to require weapon to be unavailable

Update: Jun 21, 2024 @ 6:00pm
by KJW

- Fixed a bug causing vehicle scores to not be taken into account
- Added feature for full disguise when inside of civilian vehicles

Update: May 16, 2024 @ 3:23pm
by KJW

- Added ACE Arsenal sorting for suspicion amount

Update: May 16, 2024 @ 3:23pm
by KJW

- Added ACE Arsenal sorting by suspicion amount

Update: Apr 29, 2024 @ 12:57am
by KJW

- Added ACE Arsenal Statbar for susness; thanks Jenna
- Minor change to 3CB factions compat