Arma 3
KJW's Imposters
Showing 11-20 of 28 entries
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Update: Mar 26, 2024 @ 10:45am
by KJW

- Reaction Forces compat
- VSS spiritus micro rigs compat

Update: Feb 9, 2024 @ 1:31pm
by KJW

- actually publish _Rewrite not the actual mod this time

Update: Feb 8, 2024 @ 11:47am
by KJW

- Complete rewrite with too many features to list. Check the updated steam description.
In short, the mod has been rewritten to add suspicion rather than a straight overt/covert switch.

Update: Jan 31, 2024 @ 1:32am
by KJW

- Hotfix to fix USP compat breaking things. USP compat has been removed.

Update: Dec 28, 2023 @ 5:38am
by KJW

- Added CBA local event for undercover state change - "KJW_Imposters_StateChanged"
- Changed bikey

Update: Oct 20, 2023 @ 1:07pm

- Re-added two weapons compat. Option to disable two secondaries checking. Other weapon position being disabled will cause it to be invisible.

Update: Oct 14, 2023 @ 9:37am

- Merged compats into main

Update: Aug 25, 2023 @ 12:47pm

- Bugfix for military uniforms not accepting wildcards

Update: Jun 18, 2023 @ 8:13am

- Planting explosives via ACE now generates sus points
- Potential fix for roadkill sus points

Update: Jun 11, 2023 @ 11:06am

- Bugfix for sus points stopping players going undercover if value of sus points is less than 0.