Arma 3
KJW's Imposters
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Uppdatering: 21 okt, 2024 @ 15:07
av KJW

- Bugfix for UAV AI being processed

Uppdatering: 9 okt, 2024 @ 18:09
av KJW

- Fixed enabling/disabling the mod. Meant to do this a while ago, never got around to it.

If the covert bar will not disappear, the fault is with KAT Medical. They have broken a key piece of ACE API. I have submitted a pull request to fix it.

Uppdatering: 5 sep, 2024 @ 9:38
av KJW

- Fixed RF Pickup compat
- Added skip variable for units

Uppdatering: 5 aug, 2024 @ 7:35
av KJW

- Expand backpack config collection to cover more edge cases

Uppdatering: 22 jul, 2024 @ 8:23
av KJW

- FIx backpacks being skipped in config collection resulting in them all being overt

Uppdatering: 22 jun, 2024 @ 10:44
av KJW

- Vehicle check in previous patchnotes was using player's vehicle instead of processed unit's vehicle, causing all local units to be undercover if player was undercover due to vehicle
- Tweaked civilian vehicle disguises to require weapon to be unavailable

Uppdatering: 21 jun, 2024 @ 18:00
av KJW

- Fixed a bug causing vehicle scores to not be taken into account
- Added feature for full disguise when inside of civilian vehicles

Uppdatering: 16 maj, 2024 @ 15:23
av KJW

- Added ACE Arsenal sorting for suspicion amount

Uppdatering: 16 maj, 2024 @ 15:23
av KJW

- Added ACE Arsenal sorting by suspicion amount

Uppdatering: 29 apr, 2024 @ 0:57
av KJW

- Added ACE Arsenal Statbar for susness; thanks Jenna
- Minor change to 3CB factions compat