Stellaris
[BETA] Additional Vanilla Buildings - Unofficial
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Mis à jour le : 23 aout à 12h16

Version 1.7.6b


Bugfixes

Mis à jour le : 22 aout à 13h52

Version 1.7.6a


Bugfixes

Mis à jour le : 20 aout à 11h12

Version 1.7.6


Updated to Stellaris 4.0.21
Wilderness don't supported yet
No new buildings yet, only those from 3.14

Don't recommended on long campaings

Mis à jour le : 11 janv. à 11h07

Version 1.7.5


Added new tiers of Imperial Capitals.
Changes hierarchy and how to build them.
- From the vanilla last tier you can upgrade to imperial capital T1
- From the last avb tier and imperial capital you can upgrade to T2

Imperial Capital T1 is used only to upgrade buildings that need maximum fully upgraded capital.
Imperial Capital T2 is used to build to max needed capital.
That mean Imperial Capital T1 allows a lower amount of buildings to be upgraded.

Mis à jour le : 4 janv. à 18h00



added special variable to better work with Merger of Rules

Mis à jour le : 27 déc. 2024 à 11h33



added scripted trigger to be detect by Merger of Rules

Mis à jour le : 24 déc. 2024 à 6h21

Version 1.7.4


Tech fixes. Now they can work normally when they appear in other mod placeholder.

Mis à jour le : 22 nov. 2024 à 8h59

Version 1.7.3a


Disabled overriding districts until the feature is more compatible with other mods.

Mis à jour le : 30 oct. 2024 à 0h29

Version 1.7.3


No changes to the files. However, update descriptor to show as updated in .3.14

Mis à jour le : 28 oct. 2024 à 6h43

Version 1.7.3


Added new building "Geomagnetic Core Mine".
Idea by Fabricator-General