Squad
SquidBots_Zeus
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Aggiornamento: 5 ott, 21:50

added text filter to spawn menu and player factions menu
hopeful fix for map boundaries on some maps
fixed controlling bots on the enemy team
fixed controlling bots where the bot's faction setup is not available to a player's team

Aggiornamento: 30 set, 18:09

can now manage and add main bases

Aggiornamento: 21 set, 21:15

? Fixed no zeus menu showing up on first join of a layer
? Fixed emplacements being broken after a bot has used them
? Fixed deleted vehicles leaving their passengers invisible
? Fixed map boundaries killing players in spawns

Aggiornamento: 14 set, 23:57

updated to 9.0

Aggiornamento: 4 dic 2024, 0:11

updated to 8.2

Aggiornamento: 14 ott 2024, 21:54

fixed turrets not turning on clients

Aggiornamento: 14 ott 2024, 16:38

fixed vehicles not driving
fixed emplacements being full auto
all placed actors are now forced to spawn where the player places the ghost, rather than trying to auto adjust to a non-colliding area

Aggiornamento: 14 ott 2024, 14:49

fixed servers not working

Aggiornamento: 7 ott 2024, 17:17

updated to 8.1
SquidBots is now integrated into the base game, so this update ports Zeus onto vanilla Squad's version of SquidBots.

Aggiornamento: 18 giu 2024, 22:46

updated for 8.0