Hearts of Iron IV

Hearts of Iron IV

World War Bruh (PMFU)
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更新于:2023 年 2 月 21 日 下午 12:54

BBA v1.3.19 - Checksum b595

- Made plane designers work correctly
- Japan War Conference "Prioritize Army Aircraft Construction" gives a bonus to heavy fighters and tactical bombers, while "Prioritize Naval Aircraft Construction" gives a bonus to fighters and naval bombers
- Starting event "TFB Mods" no longer fires
- Rebalanced resource cost of some airplane modules
- Fixed air designer slots working for some planes but not for others
- Went back to TFB plane icons
- Added back starting planes to countries
- Fixed some localization

更新于:2023 年 2 月 20 日 下午 1:03

BBA v1.3.18 - Checksum ae31

- Made Non-major propaganda effects now have 2x less cost and 2x more effects
- Manpower now reinforces 40%~ faster
- Bulgaria can't get a civil war from their focus anymore
- Added a new division icon
- Guangzhouwan is now owned by China from the start
- German focuses no longer require manpower in the field
- Air Designer
* Made the menu look good
* Upped engine ic cost
* Changed small airframe ic cost
* Removed broken plane from Soviets

更新于:2023 年 2 月 19 日 上午 6:59

BBA v1.3.17

!!! AIR DESIGNER REWORK IN VERY EARLY TESTING, SUBJECT TO CHANGE
- Added LW air designer

更新于:2023 年 2 月 18 日 上午 5:48

更新于:2023 年 2 月 18 日 上午 4:06

BBA v1.3.15 - Checksum 5477 (Game version 1.12.10)

- Added pause blocker into the host tool (Credits to Horst team for this)
- Added dual-purpose arty and pack anti-tank to artillery designer

更新于:2023 年 2 月 17 日 上午 9:43

BBA v1.3.14 - Checksum faca (Game version 1.12.9)

- Added pack artillery to artillery designers
- Fixed field hospital, HQ, signal company, logistics company, and motorized logistics consuming fuel, together with this change they also no longer give fuel capacity
- Trotsky now arrives in Mexico around January 1936 so the edge case of Trotsky being in Norway doesn't happen
- Added :full_moon_with_face: as a division icon
- Made ideas "Indian Gurkhas" and "Lions of The Great War" no longer hidden and have the same icons as the focuses
- Made AI always accept attache
- Added arrows to move equipment in the production queue
- Renamed victory points in Ukraine to how they are in Ukrainian ( Kiev --> Kyiv), Stalino (Donetsk), and Voroshilovgrad (Luhansk) remain unchanged because in the time HOI4 takes place Donetsk and Luhansk were named differently
* States were also renamed in Ukraine to match the change above

// MOST OF THESE WERE TAKEN FROM LW //

- Added numerous things to the host tool
* Cleaned up code
* Made the spirit Japan gets for losing China "Chezloc Japan Build Moment", the spirit Spain gets for losing SCW is
"Ruby Spain Build Moment"
* Moved army xp under cheats
* Added a button to puppet a country
* Added a 100% armour bonus
* Added a 2y ahead of time armour bonus
* Added a 100% air bonus
* Added 100% industry bonus
* Added an option to remove 1 off-map military factory
* Added an option to remove 1 off-map civilian factory
* Added an option for earrape
* Added 25 Army XP
* Added 25 Air XP
* Added 25 Naval XP

// PULL CHANGES FROM TFB //

- Added a number of new tank models for Brazil, Mexico, and Mongolia
- Cruisers can no longer use secondaries in the non-dedicated secondaries slot
- Small Gun hit profile 55 -> 60
- Ship Light Medium Battery 1/2/3/4 damage changed from 6/10/14/18 to 4/8/12/16
- Cruiser Engine 1/2/3/4 Speed multiplier changed from .20/.3/.35/.40 to .20/.25/.30/.35
- Light Cruiser Gun speed penalty debuff for guns 2/3/4 changed from -.04/-.05/-.06 to -.05/-.06/-.07
- Starting Mongolian Convoys increased from 50 to 100
- Mongolian Rubber Refinery focus fixed
- The localization has been refactored, so submods may have some broken localization
- Fixed a number of console errors

Japan:
- The spirit for the Pacific war that debuffs the allies has been shifted from getting a malice to attack and defense against EU Axis, to an attack malice against the EU axis, and the EU axis getting an attack bonus. This is because of funny paradox math making using defense_bonus_against doesn't really work right
- Japan has been given 3 new paths post China War, and they must do one of them
- Short War lets you go to war in July of 1940, but with some minor debuffs that mean you will need to be aggressive and conquering to take advantage
- Medium War lets you go to war in January of 1941 and is expected to be the default. Japan gets some buffs to help them build up for longer, including industry, military, and intel
- Long war lets you go to war in July of 1941, where Japan gets large industry buffs, military buffs, intel buffs, and some bonus destruction and collaboration

更新于:2023 年 2 月 16 日 上午 9:27

BBA v1.3.13 - Checksum 6457 (1.12.10), c0ce (1.12.9)

- Added new stuff to host tool
- Made the "Ruby Spain Build Moment" (aka Nationalist Spain debuff for losing the war) spirit less extreme

更新于:2023 年 2 月 16 日 上午 4:10

BBA v1.3.12 - Checksum 7944

- Fixed AI giving annoying naval treaty event

更新于:2023 年 2 月 16 日 上午 2:55

BBA v1.3.11 - Checksum 39b4

- Added the ability for Brazil to annex Mexico
- Made the Snek teleport event have a funny picture

更新于:2023 年 2 月 13 日 下午 11:08

BBA v1.3.10 - Checksum 865c

- Modified stuff with Iran and Iran invasion
- Added world tension removal and addition to host/horst tool and also added snek tped to host/horst tool