Hearts of Iron IV

Hearts of Iron IV

World War Bruh (PMFU)
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更新于:2023 年 1 月 18 日 上午 10:06

BBA v1.3.01 - Checksum e870

- Made Mongolia an USSR puppet and made it a custom autonomy "Soviet Protectorate"

更新于:2023 年 1 月 16 日 下午 1:59

- Gave French India to Raj and removed the port there
- Added icon to juggle tech
- Made juggle tech independent from fuel tech

// PULL CHANGES FROM TFB //
Defines Changes:
- BASE_PEACE_TAKE_UNCONTROLLED_STATE_FACTOR = 10 -> 1 -- Base factor for taking state you do not control
- PEACE_SCORE_DISTRIBUTION = { 0.2, 0.2, 0.2, 0.2, 0.2 } -> { 3.0, 3.0, 3.0, 3.0, 3.0 } -- How much of the total peace conference score you get during the first n turns.
-- More explanation of the peace score distribution above:
-- {1.0} would give you all the score on the first turn.
-- {0.5, 0.5, 0.5} would give you 50 % of the total score on each of the first three turns (in this case resulting in receiving 150 % of the total score).
- PEACE_ACTION_MAX_COST = 9999 -> 500 -- Max value for a peace action cost (after all modifiers)
- CAPITAL_CAPITULATE_BONUS_SCORE = 150 -> 300 -- extra bonus when deciding who to capitulate to (applied to capital holder)
- VICTORY_POINT_WORTH_FACTOR_WARSCORE = 0.2 -> 0.5 -- multiplier for each victory points when calculating province worth for warscore

- ACE_WING_SIZE = 50 -> 100 -- size of wing ace bonuses are set up for. if lower more bonus if higher less bonus

- PLAYER_ORDER_PLANNING_DECAY = 0.1 -> 0.125 -- Amount of planning lost due to player manual order

Other Changes:
- Finnish Infantry Equipment now increased the license production speed debuff by 20%
- Armored car turret 3 can no longer be used on Armored Car 1 or 2
- All Suspensions now have a 2 IC cost added to swap to a new chassis

The following are bug fixes that were not working correctly in the code:
- ZIS 30 Gun Platform no longer allows Anti Air or Artillery role
- CV33 Tankette Superstructure no longer allows the Anti Air role
- Multi-Turret 1 no longer allows the Anti Air or Tank Destroyer role
- Multi-Turret 2 no longer allows the Anti Air or Tank Destroyer role
- Multi-Turret 3 no longer allows the Anti Air or Tank Destroyer role
- Light Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Light Casemate no longer allows the Anti Air role
- Light Open Superstructure no longer allows the Assault Gun role

- Medium Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Medium Casemate no longer allows the Anti Air role
- Fixed Medium Large Casemate no longer allows the Anti Air role
- Medium Open Superstructure no longer allows the Assault Gun role

- Early Heavy Turret no longer allows the Anti Air or Tank Destroyer role
- Heavy Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Heavy Open Casemate no longer allows the Assault Gun role

- Modern Turret no longer allows the Anti Air or Tank Destroyer role

- Amphibious Drive no longer allows the Anti Air, Artillery, or Tank Destroyer Role

更新于:2023 年 1 月 15 日 上午 7:51

// PULL CHANGES FROM TFB //
- Sea Zones around the new straits adjusted to match the new straits
- Mannerheim now grants -15% non core manpower
- Fixed edge case where Soviet Decision to win the winter war would not complete
- Reverting Golden Troll
- Small Gun 3 Soft Attack 32 -> 30
- Small Gun 3 Hard Attack 28 -> 26
- Small Gun 3 IC Cost 5 -> 6
- APCR Rounds can no longer be stacked on tank chassis

Define Changes:
NAir.NAVAL_COMBAT_EXTERNAL_PLANES_MIN_CAP 100 -> 500 -- Min cap for planes that can join naval combat
NAir.AIR_WING_BOMB_DAMAGE_FACTOR = 2 -> 10 -- Used to balance the damage done while bombing.
(Note this seems to only apply to Strat bombing, not to CAS bombing or logistics strikes)

Tank Changes:
- Light Turret Open IC 4 -> 2
- Light Turret Open IC Cost Multiplier -0.05 -> 0
- Light Turret Open Large IC 7 -> 4
- Light Turret Open Large IC Cost Multiplier -0.05 -> 0
- Light Fixed Casemate IC 1 -> 2
- Light Open Superstructure IC Cost Multiplier -0.1 -> 0
- Medium Open Turret IC cost 6 -> 3
- Medium Open Turret IC Cost Multiplier -0.05 -> 0
- Fixed Medium Casemate IC 4 -> 3
- Fixed Medium Large Casemate IC 3 -> 4
- Medium Open Superstructure IC Cost Multiplier -0.1 -> 0
- Fixed Heavy Casemate IC 6 -> 8
- Fixed Heavy Open Casemate IC Cost Multiplier -0.1 -> 0

- Hungarian 38m IC 13 -> 14
- Soviet T50 year 1940 -> 1939
- Soviet T50 Hardness 80 -> 70
- Panzer 3, 4, and T34 Hardness Boost IC cost 2 -> 1

更新于:2023 年 1 月 15 日 上午 7:26

- Added host tool
- Added 2 mutually exclusive 0 day research techs for juggling

更新于:2023 年 1 月 13 日 上午 10:14

// PULL CHANGES FROM TFB //
- Made ZIS-30 Chasiss more visible and added a better descriptor to it
- Added Red Guard Tanks Divisions, which are slightly better than a normal Soviet Medium Divisions
- Fixed bugs related to the Spirit of The Airforces using Air Designer stuff
- Japanese Fighter and Bomber Innovation Focuses now correctly take 25 air xp instead of army xp
- Soviets have Military Access to republican spain so they get supply during the SCW
- New Straits added to Denmark, Djibouti, Iran, Singapore, and Java
- Poland added to the Pacific Spirit

更新于:2023 年 1 月 10 日 下午 12:24

- Manchukuo should no longer build steel refs

更新于:2023 年 1 月 10 日 上午 11:25

- Tweaked AI

更新于:2023 年 1 月 10 日 上午 8:43

更新于:2023 年 1 月 8 日 上午 10:25

- German and Soviet construction AI improved for test builds
- German AI will always pick Hjalmar Schacht instead of Hermann Göring
- Improved the scripted German and Soviet focus orders
- Germany will research "Rubber Processing" with priority
- Soviet will research "Excavation I" with priority

!!! The AI is still shit and the mod is nowhere close to being able to play in singleplayer and never will be. These are to make test builds of axis minors easier so you have rubber to buy once war starts.

更新于:2023 年 1 月 8 日 上午 2:04

- Naval treaty violations can no longer lead to war
- Baltics can no longer reject the Soviet ultimatum or Germany demanding Memel
- Soviets can't reject Molotov-Ribbentrop pact
- Austria can't reject Anschluss