Hearts of Iron IV

Hearts of Iron IV

World War Bruh (PMFU)
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更新于:2023 年 3 月 6 日 下午 2:03

BBA v1.3.35 - Checksum 1180

- Potentially better AI for some stuff
- Moved oil from Abu Dhabi to Cairo
- Added a few funnies in the loading screens
- Remove BoBG loading screens

更新于:2023 年 3 月 5 日 下午 12:51

- Bugfixes

更新于:2023 年 3 月 5 日 下午 12:29

- Bugfixes

更新于:2023 年 3 月 5 日 上午 9:38

BBA v1.1.34 - Checksum 194a

- Implemented USA rework from TEB
- Added blazingly fast division icon.
- Added spirits for every nation for volunteers
- Made defensive and offensive ping icons smaller
- Made improved worker conditions actually decent again
- AI should now pick better economic laws
- Added Saudi Albania 🇸🇦 🇦🇱

更新于:2023 年 3 月 5 日 上午 4:53

BBA v1.3.33 - Checksum 5a6b

- Soviet NKVD guys now give negative intel to others for different categories for each advisor
- Volunteers should be capped at 6 now
- Officers purged no longer gives -0.66 send volunteers factor
- Sulawesi and West Papua airports were moved around in the states

更新于:2023 年 3 月 5 日 上午 3:59

BBA v1.3.32 - Checksum 1850

- Bugfixes

更新于:2023 年 3 月 5 日 上午 2:59

BBA v1.3.32 - Checksum 9f9b

- Changed around railways and ports in Asia/Oceania

更新于:2023 年 3 月 4 日 下午 4:25

- Bugfixes

更新于:2023 年 3 月 4 日 下午 4:20

BBA v1.3.31 - Checksum cdde

- Mongolia can trade with the Soviet Union again
- Captain of Industry no longer gives debuff to mil construction
- War Industrialist no longer gives debuff to civ construction
- You can now queue up basically an infinite amount of divisions even if you have 0 divisions deployed
- Divisions can now train to full level in the deployment menu
- USSR, Germany, Italy, Japan, and France now can send 6 volunteers without spamming divisions
- Poland AI no longer goes schizo with truck production potentially
- "Prepare for Barbarossa" focus now can be done if needed territory is controlled by a country which is in a faction with Germany
- Interwar and 1936 small plane airframes can have CAS weapons in the 2nd slot again
- Mongolia no longer has cores on Sinkiang
- Improved worker conditions are now a toggle

更新于:2023 年 3 月 4 日 上午 2:03

BBA v1.3.30 - Checksum 8111

- Removed useless game rules
- Steel refineries now cost 12000 -> 10000 ic
- Soviet "More metals means more weapons" propaganda resources now stay permanently and can stack

// PULL CHANGES FROM TFB //
Piercing Changes TL:DR is there is another step of armor, and you gain less damage from partial piercing.
PIERCING_THRESHOLDS = { -- Our piercing / their armor must be this value to deal damage fraction equal to the index in the array below [higher number = higher penetration]. If the armor is 0, 1.00 will be returned.
1.00,
0.75,
0.50,
0.00, --there isn't much point in setting this higher than 0
},
to
(1.0,0.8,0.6,0.4,0.0)
PIERCING_THRESHOLD_DAMAGE_VALUES = { -- 0 armor will always receive maximum damage (so add overmatching at your own peril). the system expects at least 2 values, with no upper limit.
1.00,
0.80,
0.65,
0.50,
},
to
(1.0,0.7,0.5,0.3,0.1)


- Fixed a crash caused by swapping between dispersed and concentrated Industry
- Added an auto annex scripted peace deal to Portugal and Ethiopia
- Added a multi-choice scripted Peace Deal for China capping, including options to have China annex everything, Japan annex everything, have them split it.
- Cast armor moved from being a 1940 to a 1938 tech