Garry's Mod
[LVS] - Framework
Se afișează 131-140 din 472 intrări
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Actualizare: 7 sept. 2024 @ 5:00

v299b

  • made repairstation have a less obstructing icon

Actualizare: 7 sept. 2024 @ 2:34

v299

  • Fixed a bug in ent:GetPassengerSeats() caused by the seatswitcher
  • Reworked player spawns in tournament

Actualizare: 6 sept. 2024 @ 10:17

v298

  • Fixed bombs hitting passengers
  • Fixed ammo crate being consumed even when ammo is full

Actualizare: 6 sept. 2024 @ 0:17

v297d

Actualizare: 5 sept. 2024 @ 7:10

v297c

  • added LVS.PlayerVehicleClassAllowed hook

Actualizare: 4 sept. 2024 @ 10:50

v297b

  • reworked tournament game rules

Actualizare: 3 sept. 2024 @ 10:15

v297a

  • move ion cannon sounds to tournament
  • forced first person while inside the bunker fortification when using the spawnpoint swep
  • reworked anti tank gun

Actualizare: 2 sept. 2024 @ 23:54

v297

  • fixed bullet callback giving the incorrect trace
  • wirefences now deal damage
  • merges fists + spawnpoint swep + added some balancing to it
  • fixed third person flashlight on spawnpoint/fist sprint being unusable
  • reworked anti tank gun (panzerknacker) to be more balanced against vehicles
  • removed rocketjump from vaporizer, it is now a feature for the anti tank gun
  • added more rules related to creating spawnpoints/fortifications near enemies

Actualizare: 1 sept. 2024 @ 9:55

v296

  • added bullet.Force1km variable to simulate penetration drop on distance
  • reworked bomb aiming reticle to better display where you hit

Actualizare: 1 sept. 2024 @ 1:53

v295d

  • added bunker to tournament fortifications
  • fixed spawnpoint problem in elevators