Garry's Mod
[LVS] - Framework
Visualizzazione di 241-250 elementi su 493
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Aggiornamento: 19 giu 2024, 22:32

v240.WS

  • added ENT.VehicleIdentifierRange

Aggiornamento: 17 giu 2024, 11:16

v239.WS

  • reduced lvs_buildcontrols network spam

Aggiornamento: 16 giu 2024, 13:29

v238.WS

  • added team setting to ai enabler tool

Aggiornamento: 16 giu 2024, 11:16

v237.WS

  • fixed NPC relationship not being set correctly in some cases

Aggiornamento: 15 giu 2024, 12:44

v236.WS

  • notarget state now stays when entering/exiting a vehicle

Aggiornamento: 14 giu 2024, 5:43

v235.WS

  • added serverside pose parameter support for doorhandler ( add "^" prefix to your PoseParameterName )

Aggiornamento: 13 giu 2024, 10:10

v234.WS

  • improved overall performance

Aggiornamento: 13 giu 2024, 7:09

v233.WS

  • fixed a lua error that happened on passenger controled turrets when the vehicle was destroyed but health was changed to > 0
  • added ability to unlock gunner view from vehicle body in code
  • fixed a problem where the armored vehicle kill sound was extremely loud (played multiple times at the same time)

Aggiornamento: 13 giu 2024, 5:01

v232.WS

  • return combine to team 1, lets trust in peoples ability to understand the team system. (original system assumed combine were always combine, but some servers reskin their combine to be droids for example which have to be team 1)

Aggiornamento: 13 giu 2024, 4:16

v231.WS

  • added npc_zombine to team 3