速速上菜!

速速上菜!

Custom Difficulty
目前顯示第 11-20 項,共 58 項
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更新:2023 年 7 月 3 日 @ 上午 6:23

Custom Difficulty v1.1.2

- Fixed issue causing player to be virtually stuck in out-of-bounds space for specific edge cases

更新:2023 年 6 月 30 日 @ 上午 4:20

Custom Difficulty v1.1.1

- Removed Debug Logging

更新:2023 年 6 月 29 日 @ 上午 7:14

Custom Difficulty v1.1.0

- Removed KitchenLib dependency
- Removed Harmony dependency

- Preferences are reset

更新:2023 年 6 月 5 日 @ 下午 8:27

Custom Difficulty v1.0.10

- Fixed issue causing day length to be NaN when set to 0%, resulting in a black and white screen during the day

更新:2023 年 6 月 4 日 @ 下午 10:31

Custom Difficulty v1.0.9

- Added option for infinite in Patience "Phase Tuning" times

更新:2023 年 5 月 28 日 @ 上午 7:46

Custom Difficulty v1.0.8

- Reimplemented fire spread through WALLS as additional selector position for fire spread

更新:2023 年 5 月 28 日 @ 上午 5:22

Custom Difficulty v1.0.7

- Added "Game Speed" preference
- Use at your own risk

更新:2023 年 5 月 19 日 @ 下午 5:20

Custom Difficulty v1.0.6

- Added option controlling when desk actions are automatically performed (Start/End of day)

更新:2023 年 5 月 15 日 @ 上午 5:08

Custom Difficulty v1.0.5

- Changed player speed and collision to be host-controlled
- Improved bounds enforcement strategy, snapping player to the closest point in-bounds instead of the front door

- Improved "Spread fire through walls" setting to respect full walls.
- Enabling "Spread fire through walls" now only allows spreading through hatches and doors.

更新:2023 年 5 月 11 日 @ 下午 11:47

Custom Difficulty v1.0.4

- Added reroll cost resetting