PlateUp!

PlateUp!

Custom Difficulty
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Uppdatering: 3 jul, 2023 @ 6:23

Custom Difficulty v1.1.2

- Fixed issue causing player to be virtually stuck in out-of-bounds space for specific edge cases

Uppdatering: 30 jun, 2023 @ 4:20

Custom Difficulty v1.1.1

- Removed Debug Logging

Uppdatering: 29 jun, 2023 @ 7:14

Custom Difficulty v1.1.0

- Removed KitchenLib dependency
- Removed Harmony dependency

- Preferences are reset

Uppdatering: 5 jun, 2023 @ 20:27

Custom Difficulty v1.0.10

- Fixed issue causing day length to be NaN when set to 0%, resulting in a black and white screen during the day

Uppdatering: 4 jun, 2023 @ 22:31

Custom Difficulty v1.0.9

- Added option for infinite in Patience "Phase Tuning" times

Uppdatering: 28 maj, 2023 @ 7:46

Custom Difficulty v1.0.8

- Reimplemented fire spread through WALLS as additional selector position for fire spread

Uppdatering: 28 maj, 2023 @ 5:22

Custom Difficulty v1.0.7

- Added "Game Speed" preference
- Use at your own risk

Uppdatering: 19 maj, 2023 @ 17:20

Custom Difficulty v1.0.6

- Added option controlling when desk actions are automatically performed (Start/End of day)

Uppdatering: 15 maj, 2023 @ 5:08

Custom Difficulty v1.0.5

- Changed player speed and collision to be host-controlled
- Improved bounds enforcement strategy, snapping player to the closest point in-bounds instead of the front door

- Improved "Spread fire through walls" setting to respect full walls.
- Enabling "Spread fire through walls" now only allows spreading through hatches and doors.

Uppdatering: 11 maj, 2023 @ 23:47

Custom Difficulty v1.0.4

- Added reroll cost resetting