Garry's Mod

Garry's Mod

[simfphys] Randy's Extra Functions
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Update: 17 jan 2023 om 5:21

* Fixed missing files in MP

Update: 15 jan 2023 om 3:04

* Code has been arranged a little better internally
* Reverse gear transmission sound has been altered. It is now identical to how it worked in GTA:SA (with sounds)

Update: 7 jan 2023 om 9:17

* Presets now no longer disable random colors and bodygroups.

Update: 7 jan 2023 om 3:43

+ Presets have been added for use on vehicles. This is basically a neat way to have vehicles spawn with a specific skin and bodygroup combo

Update: 5 jan 2023 om 12:28

+ Added a feature for cars to spawn with random amounts of fuel in their tank. This has been added to the options menu as well.

* The options menu should now refresh when clicked, this should be noticeable on servers mainly

Update: 1 jan 2023 om 13:31

* Hotfix for netcode, again

Update: 1 jan 2023 om 13:16

* Netcode fixes. Hopefully the last update for now

Update: 1 jan 2023 om 12:44

* The simfphys tab options menu has been rearranged slightly, and the cvars have changed. There's now clientside and serverside options seperately.

Update: 23 dec 2022 om 4:28

* Swapped out math.random for math.Rand as it's more accurate with floating point values, technical stuff blah blah

Update: 23 dec 2022 om 3:55

+ It is now possible to adjust the ignition times per vehicle.
* If an ignition fails, it will no longer be automatically re-tried if "Engine auto start/stop" is not turned on in the client settings.