Left 4 Dead 2

Left 4 Dead 2

L4D1 CI for L4D1 Custom Campaigns
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Uppdatering: 27 mar @ 9:54

Uppdatering: 27 mar @ 9:45

- Spawns should be bit less "odd" now.

Uppdatering: 12 mar @ 19:16

- Reuses single spawner entity now.

Uppdatering: 11 mar @ 13:05

- T posing finally gone.

Uppdatering: 25 apr, 2024 @ 9:02

- Hopefully less T posing occuring after map transitions.
- Missed one uncommon model.

Uppdatering: 6 apr, 2023 @ 12:34

- Fixed rare cases where model would not be replaced because of upper/lower case letters in model path name.

Uppdatering: 16 mar, 2023 @ 8:57

- Reduce sliding and T posing...again.

Uppdatering: 22 feb, 2023 @ 10:12

- Fixed script function running twice. Hopefully decreases T posing...

Uppdatering: 18 nov, 2022 @ 3:15

- Less animation issues hopefully.
- Clowns and jimmies no longer replaced with commons.

Uppdatering: 17 nov, 2022 @ 7:33

- Reduce random T pose occurences.