Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

Maltis Game Overhaul Core Mod
正在显示第 91 - 100 项,共 293 项条目
< 1 ... 8  9  10  11  12 ... 30 >
更新于:2024 年 7 月 25 日 上午 11:21
作者:Malte

Update 0.9.9.9.4
- Lowered the overall Tech costs (many smaller and some bigger changes like all booster modules will now be unlocked at once of a special type and no longer each Mk version as an extra upgrade)
- Rearranged / add 2 new stats to indicate the max possible Damage for Bullets with Penetrations cause this often makes a huge difference. But is also depending on what you hit so isn't a static value therefore min max will be shown. The stats might also not be 100% correct for the penetration damage calculation but the normal damge is 100% correct.
- Minor Artillery Cannon Buff (more Pen for Stage 1)
- Minor Bug Fixes and Improvments

更新于:2024 年 7 月 24 日 上午 9:36
作者:Malte

Update 0.9.9.9.3.9
- Fixed an issue where you weren't able to load a save game, if you were unlucky and had a battle launcher with a unlucky setup/which would cause a game crash due rearrangement of the gadget part order...

更新于:2024 年 7 月 24 日 上午 5:43
作者:Malte

Update 0.9.9.9.3.8
- Improved visuals of the artillery cannon also increased the projectile range dependent on the random spread so it does even match in worst case the max range. -> Better AI usage /QoL
- Artillery Cannon costs from 15k->25k
- Reduced loot from trader bountys
- Added new Visuals for the optimized corridor aswell as the crew track.
- removed the spread from the beam defence laser mk2 again
- Added some additional stats for weapons
- Fixed the issue where broadside shields had some weird tiny shield in the oppisite direction far away...
- Minor QoL changes

更新于:2024 年 7 月 23 日 下午 1:10
作者:Malte

Update 0.9.9.9.3.7
- Fixed an issue where the shield braker wouldn't be refilled with energy anymore.
-> Also lowered the damage per shot aswell as the energy usage and therefore increased the fire rate. It results in the same dps/energy drain per second but made it easier for crew to keep it up and running with batteries.
- Lowered Nuclear Beam Weight by 100%
- Added 1 new enemy(T9) and Boss(T6)
- Minor ballance changes and improvements

更新于:2024 年 7 月 23 日 上午 6:01
作者:Malte

Update 0.9.9.9.3.6
- Improved the Mine Gadget AI behaviour
-> EMP Mines will now shoot at any degree when a ship is in range.
-> Fragment Mines are being released faster now and therefore are easier to hit and AI can hit with them now okay to good.
- Buffed Turret Pen Resistances for the Maltis Small Laser Turrets and for the Flame Thrower and Tesla aswell as the Artillery Cannon.
- Lowered the costs of battle generators/reactors
- Reballanced armor again (fine tuning)
-> Carbon armor has been nerfed and therefore is now half as expansive as before
- Reworked some enemy ships
- Minor improvments and bug fixes.

更新于:2024 年 7 月 23 日 上午 1:48
作者:Malte

Update 0.9.9.9.3.5
- Added compability for the latest Cosmoteer Patch
- Reduced the Maltis Gadget Part Buy/Sell Prices by a lot
- Buffed the Pen Resistance of all Heavy Laser Turret Coliders according to the latest cosmoteer vanilla buff there.

更新于:2024 年 7 月 23 日 上午 1:42
作者:Malte

Update 0.9.9.9.3.5
- Added compability for the latest Cosmoteer Patch
- Reduced the Maltis Gadget Part Buy/Sell Prices by a lot

更新于:2024 年 7 月 22 日 下午 3:11
作者:Malte

Update 0.9.9.9.3.4
- Fixed a crash which was happening when a carbon armor with structure hybrid part gets destroyed. -> Increased the steel costs for hybrid parts by x2 to fix the issue (cause it needed steel to place a new structure part which is happening when the part gets destroyed...
- Added 5-10 enemy variations for several tiers as normal enemys and bosses
- Improved some of the existing enemys

更新于:2024 年 7 月 22 日 上午 8:58
作者:Malte

Update 0.9.9.9.3.3
- Reballanced Mining Gadgets -> the mining mines do have now different use cases. One for getting deep in the core of an rock / more linear damage and one for wide spreaded damage and more overall damage. So you can combine the usage of mining gadgets to be most efficient. Also I have added hotkeys for every specific gadget type so you can shoot specific gadget types only if you have multiple on board.
- Reduced costs of the Mining Nukes by 50% and increased mining mine costs by ~25-50% due the latest mining mine buff.
- Rearranged the Battle Gadgets (you may have to rechoose your option on old saved ships because it is now maybe another option selected)
Also Fragment Missile is now the default Gadget... Added also unique hotkeys for the mines here.
- Added multiple new Enemys (partly existing ones as bosses on lower tiers but also new ones)

更新于:2024 年 7 月 22 日 上午 6:13
作者:Malte

Update 0.9.9.9.3.2
- Added new stats for the maltis generators/reactors for the damage dealt and the radius for their destruction.
- Reballanced the destruction ranges and damage values for the maltis generators/reactors
-> For small one the damage mostly was increased by a lot since the cosmoteer vanilla patches have been made simillar changes to the small vanilla reactor. And some fine tuning for meadium ones.
F. ex. are the phantom/high capacity reactors now a bit more vulnarable as they were before to ballance their better performance.