RimWorld
Sanguophage Feed Relationship
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更新: 2023年9月10日 @ 16時04分

When a pawn is in a mental state they're no longer available to be auto-fed on

When a pawn has the precept of bloodfeeders revered they become a viable target for auto-feeding.

更新: 2023年5月28日 @ 23時34分

更新: 2023年5月28日 @ 19時23分

Fixed a mod setting not properly saving

更新: 2023年4月30日 @ 21時31分

Fixed an accidental bug I added on last update.

更新: 2023年4月28日 @ 20時05分

Updated default value for minimum hediff as it was not triggering auto-feeding.
Also fixed a small flavour text error in opinion buff towards sanguophages.

更新: 2023年4月22日 @ 21時39分

- Checks for thoughts before trying to add them. This should make it fully compatible with animal biting.
- Added toggle for auto-feeding to happen regardless of social consequences, use carefully.
- Added individual toggles for each trait to turn on or off their generation. Pawns that already have such traits should not be affected.

更新: 2023年2月6日 @ 23時39分

Fixed a typo

更新: 2023年2月6日 @ 21時11分

Added setting for hediff (health) severity threshold for viable auto-feed victims. As I typed this description I realized I did a typo in the mod settings label.

更新: 2023年1月5日 @ 15時19分

Hopefully fixed the social tab bug and the mod starting with the settings' values set to 0
Changed the toggle text in social tab to say 'bloodfeeders' instead of 'sanguophages'

更新: 2022年12月18日 @ 20時19分

Added a toggle in the mod settings to turn off the edits to the social tab as a placeholder fix for those that are getting a bugged social tab.