RimWorld

RimWorld

Sanguophage Feed Relationship
Viser 11-20 af 29 forekomster
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Opdatering: 10. sep. 2023 kl. 16:04

When a pawn is in a mental state they're no longer available to be auto-fed on

When a pawn has the precept of bloodfeeders revered they become a viable target for auto-feeding.

Opdatering: 28. maj 2023 kl. 23:34

Opdatering: 28. maj 2023 kl. 19:23

Fixed a mod setting not properly saving

Opdatering: 30. apr. 2023 kl. 21:31

Fixed an accidental bug I added on last update.

Opdatering: 28. apr. 2023 kl. 20:05

Updated default value for minimum hediff as it was not triggering auto-feeding.
Also fixed a small flavour text error in opinion buff towards sanguophages.

Opdatering: 22. apr. 2023 kl. 21:39

- Checks for thoughts before trying to add them. This should make it fully compatible with animal biting.
- Added toggle for auto-feeding to happen regardless of social consequences, use carefully.
- Added individual toggles for each trait to turn on or off their generation. Pawns that already have such traits should not be affected.

Opdatering: 6. feb. 2023 kl. 23:39

Fixed a typo

Opdatering: 6. feb. 2023 kl. 21:11

Added setting for hediff (health) severity threshold for viable auto-feed victims. As I typed this description I realized I did a typo in the mod settings label.

Opdatering: 5. jan. 2023 kl. 15:19

Hopefully fixed the social tab bug and the mod starting with the settings' values set to 0
Changed the toggle text in social tab to say 'bloodfeeders' instead of 'sanguophages'

Opdatering: 18. dec. 2022 kl. 20:19

Added a toggle in the mod settings to turn off the edits to the social tab as a placeholder fix for those that are getting a bugged social tab.