Victoria 3

Victoria 3

Historical Population Growth & Resources [NOT UPDATED]
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更新于:2022 年 10 月 31 日 下午 9:43

Removed Malaria from Sahara states and gave the Sahara trait huge migration attraction and colony growth penalties (those are permanent).

更新于:2022 年 10 月 31 日 下午 8:55

missed farms in 1 state REEEE

更新于:2022 年 10 月 31 日 下午 8:52

-Added small number of grain farms to states that were missing them
-Halved maximum growth for any single colony

更新于:2022 年 10 月 31 日 下午 7:53

Fixed New Brunswick's arable land (WHY IS THE STATE NOT CALLED MARITIMES ANYWAY?)

更新于:2022 年 10 月 31 日 下午 7:11

I made changes to malara to try and make colonization and migration a bit more historical (I really don't like the migration waves to Africa that make the Congo 80% English):

-Added both the Malaria and Severe Malaria modifiers to states that have prevalent Malaria
-The Malaria modifier is permanent and greatly reduces migration attraction while also increasing mortality a bit for everyone
-The Severe Malaria modifier greatly reduces colonial growth and mortality for foreigners, it can be disabled by researching Malaria Prevention
-Quinine is needed to start colonizing any state with malaria, but growth will be almost nonexistent until Malaria Prevention.

更新于:2022 年 10 月 31 日 上午 10:00

更新于:2022 年 10 月 30 日 下午 10:09

更新于:2022 年 10 月 30 日 下午 9:03

更新于:2022 年 10 月 30 日 上午 10:34

更新于:2022 年 10 月 30 日 上午 10:27