Project Zomboid

Project Zomboid

SuperGigaMart
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Uppdatering: 15 nov, 2022 @ 20:40

One more try at this. I found the issue that the .xml was not taking all the map points. v1.21

Huzzah! It appears to have worked. I started a map with heavy zombie count about a half dozen times and never did a zombie spawn in the null zones. And the map is appearing correctly.

Uppdatering: 15 nov, 2022 @ 20:04

Hopefully fixed the zombies spawning in null zones. Updated the map files and with any luck the buildings are showing up again. v1.2 released

Uppdatering: 29 okt, 2022 @ 8:44

Removed polygonal waterzone that may have been causing the vehicle spawn issues.
Removed the wall that should not have been in the camping department.
Removed a door for restroom upstairs that was added by mistake.
Added some more trash and grime to the map.
There should also be a light switch in the gun dept storage room.

Uppdatering: 21 okt, 2022 @ 12:32

My first try at a mod and the first version published.