Project Zomboid
SuperGigaMart
1–4 из 4
Обновление: 15 ноя. 2022 г. в 20:40

One more try at this. I found the issue that the .xml was not taking all the map points. v1.21

Huzzah! It appears to have worked. I started a map with heavy zombie count about a half dozen times and never did a zombie spawn in the null zones. And the map is appearing correctly.

Обновление: 15 ноя. 2022 г. в 20:04

Hopefully fixed the zombies spawning in null zones. Updated the map files and with any luck the buildings are showing up again. v1.2 released

Обновление: 29 окт. 2022 г. в 8:44

Removed polygonal waterzone that may have been causing the vehicle spawn issues.
Removed the wall that should not have been in the camping department.
Removed a door for restroom upstairs that was added by mistake.
Added some more trash and grime to the map.
There should also be a light switch in the gun dept storage room.

Обновление: 21 окт. 2022 г. в 12:32

My first try at a mod and the first version published.