Kenshi
The Fungoid Expanded!
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Uppdatering: 13 okt, 2024 @ 9:37

Reduced the frequency of fungoid weapon and weapon blueprint spawns in vendors

Uppdatering: 9 nov, 2023 @ 12:15

Removed some event triggers from player fungoid dialogue, which hopefully will make them less aggressive.

Uppdatering: 9 nov, 2023 @ 0:10

It's been awhile, huh?
I fixed a bug with the fungoid recruit dialogue.
Also nerfed Shroomy who was unusually powerful. Probably an accidental carry over from a different character.

Uppdatering: 4 jun, 2023 @ 20:42

Removed thief dialogue from Miko too.

Uppdatering: 3 jun, 2023 @ 21:00

Removed thief dialogue from player

Uppdatering: 6 apr, 2023 @ 12:27

New ways to recover relations with the fungoids of the Fungoids faction. Earn a small amount of relation when you heal them while they're conscious and earn a lot of relations when they see you carrying their enemies' various leaders.

Uppdatering: 16 jan, 2023 @ 2:02

Added limits to several party banter dialogue so they don't repeat themselves as much.

Uppdatering: 15 jan, 2023 @ 1:45

Shroomy will now say something when he sees the player squad, so that he's a little easier to find.

Renamed Kiko to Riko, as I feel that has a better western feel to it.

Riko now spawns as a housemate in the Nomad shop, to keep his dialogue from being overriden by mods.

Uppdatering: 22 okt, 2022 @ 17:30

Added a timeout to the fungoid thief dialogue.

Uppdatering: 17 okt, 2022 @ 13:15

Minor dialogue and description updates and numerous fixes.