Kenshi
The Fungoid Expanded!
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Update: 13 okt 2024 om 9:37
door igwagac

Reduced the frequency of fungoid weapon and weapon blueprint spawns in vendors

Update: 9 nov 2023 om 12:15
door igwagac

Removed some event triggers from player fungoid dialogue, which hopefully will make them less aggressive.

Update: 9 nov 2023 om 0:10
door igwagac

It's been awhile, huh?
I fixed a bug with the fungoid recruit dialogue.
Also nerfed Shroomy who was unusually powerful. Probably an accidental carry over from a different character.

Update: 4 jun 2023 om 20:42

Removed thief dialogue from Miko too.

Update: 3 jun 2023 om 21:00

Removed thief dialogue from player

Update: 6 apr 2023 om 12:27

New ways to recover relations with the fungoids of the Fungoids faction. Earn a small amount of relation when you heal them while they're conscious and earn a lot of relations when they see you carrying their enemies' various leaders.

Update: 16 jan 2023 om 2:02

Added limits to several party banter dialogue so they don't repeat themselves as much.

Update: 15 jan 2023 om 1:45

Shroomy will now say something when he sees the player squad, so that he's a little easier to find.

Renamed Kiko to Riko, as I feel that has a better western feel to it.

Riko now spawns as a housemate in the Nomad shop, to keep his dialogue from being overriden by mods.

Update: 22 okt 2022 om 17:30

Added a timeout to the fungoid thief dialogue.

Update: 17 okt 2022 om 13:15

Minor dialogue and description updates and numerous fixes.