Conan Exiles - Public Beta Client

Conan Exiles - Public Beta Client

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更新:2023年4月13日 @ 1時57分

incorporating DD's accessory API primarily to not conflict with their slot locations, and to investigate "restraints" in relation to stumps etc.
This is a backend change and no new items or functionality involved. The quiped location of some accessory items will change on the next time they are equiped, again, primarily so as to not overlap with accessories from DD mod.
Attempting to add some logging to bench explosion events and require "damage" to exceed nothing

更新:2023年4月13日 @ 1時13分

incorporating DD's accessory API primarily to not conflict with their slot locations, and to investigate "restraints" in relation to stumps etc.
This is a backend change and no new items or functionality involved. The quiped location of some accessory items will change on the next time they are equiped, again, primarily so as to not overlap with accessories from DD mod.
Attempting to add some logging to bench explosion events.

更新:2023年4月12日 @ 21時49分

incorporating DD's accessory API primarily to not conflict with their slot locations, and to investigate "restraints" in relation to stumps etc.

更新:2023年4月12日 @ 20時24分

incorporating DD's accessory API primarily to not conflict with their slot locations, and to investigate "restraints" in relation to stumps etc.

更新:2023年4月3日 @ 4時03分

Fixed 1 typo
Added a new "helm" and changed the name of the existing single item Khitai Armour feat to "Hats and Helms" and added the new item to it.

更新:2023年3月31日 @ 23時12分

much tidy up and adjusting blueprints for the 2 exploding benches.. Checks and such that existed for exploding on crafting have been added into the chaces of exploding from bench damage.
The spurious flame was the left over flame that lingers after and explosion. The visuals for the explosion should have been children of the "Destructable" item, but the visibility wasn't following for children, just the parent item. So the flame etc was always there. In the end I fixed that by just turning off and on the various effects, instead of relying on the child/parent arrangement.
Working on but not quite achieving making the leacher/crystalizer running frame follow whterh it's running or not.

更新:2023年3月31日 @ 3時49分

Removed the forgotten extra flame on the mixing bench.
Adjusted timers and damagae fall-off on the packed explosive jar.

更新:2023年3月30日 @ 2時51分

Alchemy Mixing and Leaching crafting benches now have a chance to explode.
1 in 1250 for the leacher and 3 in 1000 for the mixer. Blast power based on inventory of the bench

更新:2023年3月29日 @ 22時42分

Alchemy Mixing and Leaching crafting benches now have a chance to explode.
1 in 1250 for the leacher and 3 in 1000 for the mixer. Blast power based on inventory of the bench

更新:2023年3月28日 @ 15時46分

Renaming Toxic Sludge to Unidentified Substance.
Colour change on Cyrfwin Tattoo warpaint.
Adding a throwable flask of Oil of Vitriol. - needs icon differentiation still from Nitric. Much shorter duration burn than Nitric, with slightly faster damage, total ending up less. Significant reduction in gear damage, sulphuric works best on organic things