Conan Exiles - Public Beta Client

Conan Exiles - Public Beta Client

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更新于:4 月 20 日 上午 12:08

Recompile with the Kharial Boss NPC spawn now tied to something other than default unarmed naked fighter (someone forgot to save a table). Note: The Kharial NPCs are scaled for a highly modified server and would be grotesquely unfair to inflict on players at a normal power level.
More wrestling with a wrabbit that stubbornly refuses to attack. But might now do so.
Also, recompile for new devkit.

更新于:3 月 23 日 下午 8:37

made Hashish last longer. I always intended it to have a longer duration than Cannibis, and just forgot to tweak the decay rate.
Made the High "buff" last longer
Probably useless flailing at the blueprints for belt radium lights to get them to work properly on servers (they work in SP)
Added heat sources to the placeable radium light sources.... Add a heat source to the held radium torch as well, but am not clear on which numbers to use and it's untestable in the devkit
Removed the leg meshes from accessory split skirts instead of just making them transparent
Added some simple lace tops.
Rerecompile for new devkit

更新于:3 月 15 日 下午 8:27

made Hashish last longer. I always intended it to have a longer duration than Cannibis, and just forgot to tweak the decay rate.
Made the High "buff" last longer
Probably useless flailing at the blueprints for belt radium lights to get them to work properly on servers (they work in SP)
Trying out adding a heat source to the offhand radium torch - seems cursed in devkit
Rerecompile for new devkit

更新于:3 月 15 日 下午 6:47

made Hashish last longer. I always intended it to have a longer duration than Cannibis, and just forgot to tweak the decay rate.
Made the High "buff" last longer
Probably useless flailing at the blueprints for belt radium lights to get them to work properly on servers (they work in SP)
Trying out adding a heat source to the offhand radium torch - seems cursed in devkit
Recompile for new devkit

更新于:2024 年 11 月 20 日 下午 1:57

Removed ToT Moveable data for Ophirian plate accessories - sorry, that was cursed
Deprecating the existing cursed right couter that never shows in ToT. Replacing with identical right couter with a new ID number. Because Devkit
Some messing around with the combos for spear

更新于:2024 年 11 月 3 日 下午 12:20

Mucking about with the alembic flames, which were on when idle, and off when in use, such that I think I've just borken them, which is actually better, if not perfect.
Removed the three spurious candle flames from the tinker bench
Add in an Ophirian Plate Harness (it's a renaisance harness, but I already gave rapiers and such to Ophir) feat has Silent Legion as a prereq.
Lessen the craft speed mulitplier on most benches that I had dramatically improved, eroneously thinking the benches I was matching had that as well as the material use reduction.
Test Logsword Balancing: Significantly reduced base damage on Heavy attacks. Moved bleed procs to the stabs.
Recompile for new Devkit hotfix 1

更新于:2024 年 11 月 2 日 下午 10:54

Mucking about with the alembic flames, which were on when idle, and off when in use, such that I think I've just borken them, which is actually better, if not perfect.
Removed the three spurious candle flames from the tinker bench
Add in an Ophirian Plate Harness (it's a renaisance harness, but I already gave rapiers and such to Ophir) feat has Silent Legion as a prereq.
Lessen the craft speed mulitplier on most benches that I had dramatically improved, eroneously thinking the benches I was matching had that as well as the material use reduction.
Test Logsword Balancing: Significantly reduced base damage on Heavy attacks. Moved bleed procs to the stabs.
Recompile for new Devkit hotfix 1

更新于:2024 年 11 月 2 日 下午 1:41

Mucking about with the alembic flames, which were on when idle, and off when in use, such that I think I've just borken them, which is actually better, if not perfect.
Removed the three spurious candle flames from the tinker bench
Add in an Ophirian Plate Harness (it's a renaisance harness, but I already gave rapiers and such to Ophir) feat has Silent Legion as a prereq.
Lessen the craft speed mulitplier on most benches that I had dramatically improved, eroneously thinking the benches I was matching had that as well as the material use reduction.
Test Logsword Balancing: Significantly reduced base damage on Heavy attacks. Moved bleed procs to the stabs.
Recompile for new Devkit hotfix 1

更新于:2024 年 11 月 2 日 上午 4:33

Mucking about with the alembic flames, which were on when idle, and off when in use, such that I think I've just borken them, which is actually better, if not perfect.
Removed the three spurious candle flames from the tinker bench
Add in an Ophirian Plate Harness (it's a renaisance harness, but I already gave rapiers and such to Ophir) feat has Silent Legion as a prereq.
Lessen the craft speed mulitplier on most benches that I had dramatically improved, eroneously thinking the benches I was matching had that as well as the material use reduction.
Recompile for new Devkit hotfix 1

更新于:2024 年 10 月 16 日 下午 12:22

Recompile for new age
Add new glove items.
Minor tweak fix for triangle floor pieces (the marble tile ones) so they don't have gaps, and grout lines match up better.
A test longsword move set is partly added, although not balanced. So far just a slightly broken light attack chain, which is significantly faster than katana. With the remainder of the moveset still being basically katana