Garry's Mod
Track Assembly Tool
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Actualizare: 22 nov. 2014 @ 2:28

Major update !

DB:
1) Added All pointed bridges
2) Added table "PhysProperties"
3) Added all propertyes from https://developer.valvesoftware.com/wiki/Material_surface_properties

SRC:
1) Added material surface type selection with two Combo boxes
2) Added Enable gravity checkbox
3) Default piece name is now "Some Track Piece"
4) Iproved mnemonics

Actualizare: 16 nov. 2014 @ 5:50

Remove Templorary Development Rail

Actualizare: 16 nov. 2014 @ 3:03

DB:
Added Bridges.

SRC: Fixed stacking when no point ID is found.

Actualizare: 16 nov. 2014 @ 2:22

DB:

Added: Slig's Railcar

Actualizare: 1 nov. 2014 @ 4:40

SRC:
1) Timers are now properly destroyed thanks to unique key system
2) Timers are optional for SetSolid()
3) Solid NONE initialization is now non tied to a timer
4) Fixed non-stacking when Trace has more points than the Holds

Actualizare: 1 nov. 2014 @ 4:33

DB:
1) Added Solid Initialization.

Actualizare: 30 oct. 2014 @ 12:20

Better library mnemonics

Actualizare: 26 oct. 2014 @ 3:35

Fixed trackassembly.lua:1624: attempt to compare number with nil

Actualizare: 26 oct. 2014 @ 2:58

White texture ID is taken once from the file on the HDD ( 115 )

Actualizare: 25 oct. 2014 @ 11:50

SRC:
1) Added piece Z offset HitWorld when unchecked Origin from mass-centre
2) Made custon Tool screen offering a stacking information
3) Added more methods to the AsseblyLib library
4) Logs are now controllable in single player