Garry's Mod
Track Assembly Tool
Mostrando 371-380 de 401 aportaciones
< 1 ... 36  37  38  39  40  41 >
Actualización: 22 NOV 2014 a las 2:28 a. m.

Major update !

DB:
1) Added All pointed bridges
2) Added table "PhysProperties"
3) Added all propertyes from https://developer.valvesoftware.com/wiki/Material_surface_properties

SRC:
1) Added material surface type selection with two Combo boxes
2) Added Enable gravity checkbox
3) Default piece name is now "Some Track Piece"
4) Iproved mnemonics

Actualización: 16 NOV 2014 a las 5:50 a. m.

Remove Templorary Development Rail

Actualización: 16 NOV 2014 a las 3:03 a. m.

DB:
Added Bridges.

SRC: Fixed stacking when no point ID is found.

Actualización: 16 NOV 2014 a las 2:22 a. m.

DB:

Added: Slig's Railcar

Actualización: 1 NOV 2014 a las 4:40 a. m.

SRC:
1) Timers are now properly destroyed thanks to unique key system
2) Timers are optional for SetSolid()
3) Solid NONE initialization is now non tied to a timer
4) Fixed non-stacking when Trace has more points than the Holds

Actualización: 1 NOV 2014 a las 4:33 a. m.

DB:
1) Added Solid Initialization.

Actualización: 30 OCT 2014 a las 12:20 p. m.

Better library mnemonics

Actualización: 26 OCT 2014 a las 3:35 a. m.

Fixed trackassembly.lua:1624: attempt to compare number with nil

Actualización: 26 OCT 2014 a las 2:58 a. m.

White texture ID is taken once from the file on the HDD ( 115 )

Actualización: 25 OCT 2014 a las 11:50 a. m.

SRC:
1) Added piece Z offset HitWorld when unchecked Origin from mass-centre
2) Made custon Tool screen offering a stacking information
3) Added more methods to the AsseblyLib library
4) Logs are now controllable in single player